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@CyberAgentGameEntertainment

CyberAgent Game & Entertainment

Game & Entertainment division of CyberAgent

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  1. UnityPerformanceTuningBible UnityPerformanceTuningBible Public

    Unity Performance Tuning knowledge book

    C++ 1.4k 55

  2. NovaShader NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    C# 1.1k 69

  3. SmartAddresser SmartAddresser Public

    Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

    C# 321 22

  4. AirSticker AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    C# 242 20

  5. AssetRegulationManager AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    C# 214 11

  6. AudioConductor AudioConductor Public

    Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

    C# 60 1

Repositories

Showing 8 of 8 repositories
  • UnityMobileSupport Public

    To support iOS/Android native features in Unity, this will provide variety functions.

    CyberAgentGameEntertainment/UnityMobileSupport’s past year of commit activity
    C# 51 MIT 6 0 1 Updated Jun 26, 2024
  • NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    CyberAgentGameEntertainment/NovaShader’s past year of commit activity
    C# 1,059 MIT 69 2 0 Updated May 21, 2024
  • SmartAddresser Public

    Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

    CyberAgentGameEntertainment/SmartAddresser’s past year of commit activity
    C# 321 MIT 22 0 0 Updated Apr 2, 2024
  • AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    CyberAgentGameEntertainment/AirSticker’s past year of commit activity
    C# 242 MIT 20 0 0 Updated Feb 13, 2024
  • AudioConductor Public

    Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

    CyberAgentGameEntertainment/AudioConductor’s past year of commit activity
    C# 60 MIT 1 0 0 Updated Dec 18, 2023
  • CyberAgentGameEntertainment/slack-chatgpt-bot’s past year of commit activity
    Go 3 0 0 0 Updated Dec 5, 2023
  • UnityPerformanceTuningBible Public

    Unity Performance Tuning knowledge book

    CyberAgentGameEntertainment/UnityPerformanceTuningBible’s past year of commit activity
    C++ 1,443 55 1 0 Updated Apr 13, 2023
  • AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    CyberAgentGameEntertainment/AssetRegulationManager’s past year of commit activity
    C# 214 MIT 11 0 0 Updated Jul 13, 2022

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