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D0M4K0M4 committed Apr 8, 2024
1 parent 0121c43 commit ae09a7e
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29 changes: 29 additions & 0 deletions Unreal Project Manager/Unreal Project Manager.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.8.34330.188
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unreal Project Manager", "Unreal Project Manager\Unreal Project Manager.csproj", "{878D022F-C4F5-45AA-8D4B-BE9498D00425}"
EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "UnrealProjectManager", "UnrealProjectManager\UnrealProjectManager.vdproj", "{45163BEF-A0B5-4F47-87ED-7159F885603D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{878D022F-C4F5-45AA-8D4B-BE9498D00425}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{878D022F-C4F5-45AA-8D4B-BE9498D00425}.Debug|Any CPU.Build.0 = Debug|Any CPU
{878D022F-C4F5-45AA-8D4B-BE9498D00425}.Release|Any CPU.ActiveCfg = Release|Any CPU
{878D022F-C4F5-45AA-8D4B-BE9498D00425}.Release|Any CPU.Build.0 = Release|Any CPU
{45163BEF-A0B5-4F47-87ED-7159F885603D}.Debug|Any CPU.ActiveCfg = Debug
{45163BEF-A0B5-4F47-87ED-7159F885603D}.Release|Any CPU.ActiveCfg = Release
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1AE22F3E-DA32-47C1-9260-2A8CF9A03B03}
EndGlobalSection
EndGlobal
6 changes: 6 additions & 0 deletions Unreal Project Manager/Unreal Project Manager/App.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>
28 changes: 28 additions & 0 deletions Unreal Project Manager/Unreal Project Manager/App.xaml
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<Application x:Class="Unreal_Project_Manager.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Unreal_Project_Manager"
StartupUri="MainWindow.xaml">
<Application.Resources>
<ControlTemplate x:Key="NoMouseOverButtonTemplate"
TargetType="Button">
<Border Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}">
<ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}" />
</Border>

<!-- Add only required visual state triggers -->
<ControlTemplate.Triggers>
<Trigger Property="IsEnabled"
Value="False">
<Setter Property="Background"
Value="{x:Static SystemColors.ControlLightBrush}" />
<Setter Property="Foreground"
Value="{x:Static SystemColors.GrayTextBrush}" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Application.Resources>
</Application>
17 changes: 17 additions & 0 deletions Unreal Project Manager/Unreal Project Manager/App.xaml.cs
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;

namespace Unreal_Project_Manager
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}
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361 changes: 361 additions & 0 deletions Unreal Project Manager/Unreal Project Manager/MainWindow.xaml

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