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The massive economy plugin with many features

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General

Poggit Release

A complete suite of Economy plugins by onebone:

  • User oriented plugin
  • EconomyAPI Individual language support
  • Economy API support
  • Direct accessible API
  • Lots of configurations
  • Lots of events to handle
  • Fast processing with massive features

IMPORTANT: You MUST install EconomyAPI to use ANY of the EconomyS plugins

EconomyS

  1. EconomyAPI - Main of the €conom¥$ - All plugins below requires this plugin

  2. EconomyShop - Buy items

  3. EconomySell - Sell items

  4. EconomyAirport - Teleport by money

  5. EconomyJob - Provide job system into your server

  6. EconomyTax - Helps your server balancing money

  7. EconomyLand - Helps your server manage lands

  8. EconomyPShop - Shops for non-op players - requires ItemCloud plugin

  9. EconomyAuction - Open your auction!

  10. EconomyCasino - Do casino in your server!

  11. EconomyProperty - Buy your land with signs - requires EconomyLand

  12. EconomyUsury - Create your usury host and take a loan from host

EconomyAPI

Commands

Default command Parameter Description Default Permission
/mymoney Shows your money All
/mydebt Shows your debt All
/takedebt <money> Borrows $<money> from plugin All
/returndebt <money> Returns $<money> to plugin All
/topmoney <page> Shows server's top money All
/moneysave Saves data to your hardware Console
/moneyload Loads data from your hardware Console
/setmoney <player> <money> Sets <player>'s money to $<money> OP Console
/economys Shows plugin which are using EconomyAPI All
/givemoney <player> <money> Gives $<money> <player> OP Console
/takemoney <player> <money> Takes $<money> from <player> OP Console
/seemoney <player> Shows <player>'s money All
/bank deposit <money> Deposit $<money> to your account All
/bank withdraw <money> Withdraw $<money> from your account All
/bank mymoney Shows your money from your account All
/mystatus Shows your money status All
/bankadmin takemoney <player> <money> Takes $<money> from <player>'s account OP Console
/bankadmin givemoney <player> <money> Gives $<money> for <player>'s account OP Console

Configuration

File : plugins/EconomyAPI/economy.properties

Key Description Available Value Default Value
show-using-economy Changes server name to [EconomyS] SERVER NAME on : Change off : Don't change on off on
once-debt-limit Limits borrowing debt at once All integers 100
debt-limit Limits available debt All integers 500
add-op-at-rank Shows OP at top money rank on : Shows OP off : Don't shows OP on off off
default-money Sets default money All integers 1000
default-debt Sets default debt All integers 0
time-for-increase-debt Sets how long will take for debt increase All integers 10
percent-of-increase-debt Sets percentage of increasing debt All integers 5
default-bank-money Sets default bank money All integers 0
time-for-increase-money Sets how long will take for credit increase All integers 10
bank-increase=money-rate Sets percentage of increasing credit All integers 5
debug Money debugging preferences on : yes off : no on off on

EconomyLand

EconomyLand provides your players a land protection system. If the player buys land, the land will protected for the bought player.

Commands

List of commands :

/land <list | here | move | invite | invitee | give | buy | whose>

/landsell <here | land number>

Instructions for /land command :

/startp : Sets the start position.

/endp : Sets the end position.

/land list [page] : Shows the list of land.

/land here : Shows the land where you are standing on.

/land move <land id> : Move to land.

/land invite <land id> <invitee> : Invites player to your land.

/land invitee <land id> : Shows the list of invitee in land.

/land give <land id> <player> : Give the land to other player.

/land buy : Buys land.

/land whose <keyword> : Queries the list of land-bought players.

/landsell here : Sells land where you're standing on.

/landsell <land id> : Sells land by land ID.

If you use /startp and /endp commands you'll set the position where you'll buy. Then, you can use /land buy command to buy the land.

The land id is the land ID that shows in /land list command.

EconomyLand will ignore Y axis. It will protect all of Y axis which is in area.

Permissions

economyland.*
economyland.land.*
economyland.land.modify.others
economyland.land.modify.whiteland
economyland.land.modify.others
economyland.landsell.*
economyland.landsell.others
economyland.command.*
economyland.command.startp
economyland.command.endp
economyland.command.land.buy
economyland.command.land.move
economyland.command.land.list
economyland.command.land.whose
economyland.command.land.give
economyland.command.land.here
economyland.command.landsell
economyland.command.landsell.here
economyland.command.landsell.number

EconomyShop

Commands

/shop create <create|remove|list> [item[:damage]] [amount] [price] [side] - Tap to activate SHOP signs | OP |

Shop are created with /shop then tapping any block to activate it. For example to make a shop selling a Diamond Sword for 500$:

/shop create 276 1 500 then tap a block/sign.

Sell Center in EconomySell can be created in same way with /sell create 276 1 500. And also Player's Shop in EconomyPShop

Configuration

File : plugins/EconomyShop/shop.properties

Key Description Available Value Default Value
handler-priority The priority of handling shop touches Integer 5

EconomyPShop

EconomyPShop is the system that lets non-OP players to open their own shop.

Important: EconomyPShop requires ItemCloud

First, you have to register and upload your item. Then, you'll create the PShop (Player shop). Second, other players will tap your pshop sign/block twice to buy your item. Then, your item in ItemCloud will be removed.

Commands

/pshop create <create|remove|list> [item[:damage]] [amount] [price] [side] - Tap to activate SHOP signs | OP |

EconomyJob

Instructions for jobs.yml configuration
tree-cutter:
"17:0:break": 10

This is one of the config items in jobs.yml.

'tree-cutter' is name of the job,

In "17:0:break" - 17 is item code, 0 is damage of item, break is the method and the 10 on the far right side is the money earned.

So

"18:0:place": 10

Means : If I place a block with ID 18 and damage 0 I will earn $10.

Instructions for config.yml configuration

refresh-time: The time of changing price of item, Integer

broadcast-refresh: Whether to broadcast the item has refreshed the price, true/false

max-change-rate: The maximum rate of changing money, Integer

Permissions
economyjob.command.*
economyjob.command.job.join
economyjob.command.job.reture
economyjob.command.job.list
economyjob.command.job.me

EconomyAirport

File : %CONFIG_PATH%/DepartureSign.yml File : %CONFIG_PATH%/ArrivalSign.yml File : %CONFIG_PATH%/Identifier.yml

This documentation is focused on default configuration.

Line1 Line2 Line3 Line4
`<international airport>` `<arrival departure>`

Example:

Line1: airport Line2: departure Line3: 10 Line4: onebone

Takes $10 to go to onebone airport

Line1: airport Line2: arrival Line3: onebone Line4:

Arrival sign : onebone airport

If there's no target airport to fly, it aborts riding a flight.

For Developers

You can access to EconomyAPI by using EconomyAPI::getInstance()

Example:

EconomyAPI::getInstance()->addMoney($player, $amount);

License

EconomyS, the massive economy plugin with many features for PocketMine-MP
Copyright (C) 2013-2017  onebone <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

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