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confirm: stopped exposing alternate names when convicting units
embark-assistant: fixed bug in soil depth determination for ocean tiles
orders: don't crash when importing orders with malformed JSON
prospector: improved pre embark rough estimates, particularly for small clusters
quickfort: raw numeric quickfort-dig-priorities (e.g. 3, which is a valid shorthand for d3) now works when used in .xlsx blueprints
Misc Improvements
autohauler: allowed the Alchemist labor to be enabled in manipulator and other labor screens so it can be used for its intended purpose of flagging that no hauling labors should be assigned to a dwarf. Before, the only way to set the flag was to use an external program like Dwarf Therapist.
embark-assistant: slightly improved performance of surveying
gui/no-dfhack-init: clarified how to dismiss dialog that displays when no dfhack.init file is found
quickfort:
Dreamfort blueprint set improvements: significant refinements across the entire blueprint set. Dreamfort is now much faster, much more efficient, and much easier to use. The checklist now includes a mini-walkthrough for quick reference. The spreadsheet now also includes embark profile suggestions
added aliases for configuring masterwork and artifact core quality for all stockpile categories that have them; made it possible to take from multiple stockpiles in the quantumstop alias
an active cursor is no longer required for running #notes blueprints (like the dreamfort walkthrough)
you can now be in any mode with an active cursor when running #query blueprints (before you could only be in a few "approved" modes, like look, query, or place)
refined #query blueprint sanity checks: cursor should still be on target tile at end of configuration, and it's ok for the screen ID to change if you are destroying (or canceling destruction of) a building
now reports how many work orders were added when generating manager orders from blueprints in the gui dialog
added --dry-run option to process blueprints but not change any game state
you can now specify the number of desired barrels, bins, and wheelbarrows for individual stockpiles when placing them
quickfort orders on a #place blueprint will now enqueue manager orders for barrels, bins, or wheelbarrows that are explicitly set in the blueprint.
you can now add alias definitions directly to your blueprint files instead of having to put them in a separate aliases.txt file. makes sharing blueprints with custom alias definitions much easier.
new commandline options for setting the initial state of the gui dialog. for example: quickfort gui -l dreamfort notes will start the dialog filtered for the dreamfort walkthrough blueprints
Structures
Dropped support for 0.47.03-0.47.04
Identified scattered enum values (some rhythm beats, a couple of corruption unit thoughts, and a few language name categories)
viewscreen_loadgamest: renamed cur_step enumeration to match style of viewscreen_adopt_regionst and viewscreen_savegamest