Pinned Loading
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CalTransparentAreaByGPU
CalTransparentAreaByGPU PublicThis project utilizes Compute Shader for calculating the proportion of transparent areas in textures.
C# 1
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CircleRawImageAndImage
CircleRawImageAndImage PublicThis project provides two custom components, CircleRawImage and CircleImage, for drawing quasi-circular UI components.
C#
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GradientGrayscaleRawImage
GradientGrayscaleRawImage PublicThis is an example for demonstrating the use of Shader to grayscale part of a RawImage and transition smoothly at the edges.
ShaderLab
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UIRoundedImageAndRawImage
UIRoundedImageAndRawImage PublicThe project provides two custom UI components: RoundedImage and RoundedRawImage, designed to support rounded corners on rectangles.
C#
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