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{ | ||
"kubejs.ponder.alchemy_setup.header": "The Alchemy Setup", | ||
"kubejs.ponder.alchemy_setup.text_1": "Start with a Laser Emitter, and attach a fluid hopper on top", | ||
"kubejs.ponder.alchemy_setup.text_10": "There\u0027re five of them, so we should only take out one in order to do the conversion", | ||
"kubejs.ponder.alchemy_setup.text_11": "Let\u0027s say... lead (in practice you should place them at least 6 blocks far from the laser)", | ||
"kubejs.ponder.alchemy_setup.text_12": "And then we fire up the laser...", | ||
"kubejs.ponder.alchemy_setup.text_13": "Hmm... That didn\u0027t work out, and the substrates are gone, too.", | ||
"kubejs.ponder.alchemy_setup.text_14": "Let\u0027s try taking out iron this time", | ||
"kubejs.ponder.alchemy_setup.text_15": "And we got it! Once you found out the correct recipe, the product substrate will appear in the powered water", | ||
"kubejs.ponder.alchemy_setup.text_2": "Place powered water above the hopper", | ||
"kubejs.ponder.alchemy_setup.text_3": "The explosion can break blocks but has no damage", | ||
"kubejs.ponder.alchemy_setup.text_4": "Powered water has a 50% chance of becoming water", | ||
"kubejs.ponder.alchemy_setup.text_5": "Here are the things that you can make with the laser (in practice you should place them at least 6 blocks far from the laser)", | ||
"kubejs.ponder.alchemy_setup.text_6": "The basalts turned into basalt shards, the snow turned into blizz cube and the water turned into powered water", | ||
"kubejs.ponder.alchemy_setup.text_7": "If you want to mess around with alchemy, you need to place the substrates in front of the laser", | ||
"kubejs.ponder.alchemy_setup.text_8": "You should place four at a time, and make sure that all 4 are of the same kind. The recipe is random for each map.", | ||
"kubejs.ponder.alchemy_setup.text_9": "For example, in order to make the metal substrate, we should try gold, lead, zinc, copper and iron substrate" | ||
} |
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{ | ||
"kubejs.ponder.alchemy_setup.header": "炼金镭射器的使用", | ||
"kubejs.ponder.alchemy_setup.text_1": "放置一个激光镭射器,并在其上方放置一个流体漏斗", | ||
"kubejs.ponder.alchemy_setup.text_10": "这里一共有5个,所以我们需要拿出一个,留下剩余4个以进行炼金转化", | ||
"kubejs.ponder.alchemy_setup.text_11": "让我们拿出铅... (在实际使用中,这些材料需要距离镭射器至少6格)", | ||
"kubejs.ponder.alchemy_setup.text_12": "...然后发射镭射波", | ||
"kubejs.ponder.alchemy_setup.text_13": "额...,这似乎什么都没有转化出来,而且那些材料也都消失了", | ||
"kubejs.ponder.alchemy_setup.text_14": "这次让我们试试拿出铁", | ||
"kubejs.ponder.alchemy_setup.text_15": "这次成功了!当你发现正确的配方时,成品催化剂会在流体漏斗上方出现。", | ||
"kubejs.ponder.alchemy_setup.text_2": "在流体漏斗上方放置充能水", | ||
"kubejs.ponder.alchemy_setup.text_3": "这一连串的爆炸可以破坏方块", | ||
"kubejs.ponder.alchemy_setup.text_4": "上方的冲能水会有一半的几率变成普通的水", | ||
"kubejs.ponder.alchemy_setup.text_5": "下面是你可以用镭射波做的事情(在实际使用中,这些材料需要距离镭射器至少6格)", | ||
"kubejs.ponder.alchemy_setup.text_6": "玄武岩会变成玄武碎片,雪块则会变成暴雪结晶,水会变成充能水", | ||
"kubejs.ponder.alchemy_setup.text_7": "如果你想进行炼金操作,你需要将炼金材料放置在镭射器前", | ||
"kubejs.ponder.alchemy_setup.text_8": "你需要一次放置4罐材料,并确保这4罐材料是同类的。此配方与你地图的种子相关", | ||
"kubejs.ponder.alchemy_setup.text_9": "例如制作金属催化剂,我们需要尝试金、铅、锌、铜铁的炼金材料" | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
{ | ||
"kubejs.ponder.alchemy_setup.header": "The Alchemy Setup", | ||
"kubejs.ponder.alchemy_setup.text_1": "Start with a Laser Emitter, and attach a fluid hopper on top", | ||
"kubejs.ponder.alchemy_setup.text_10": "There\u0027re five of them, so we should only take out one in order to do the conversion", | ||
"kubejs.ponder.alchemy_setup.text_11": "Let\u0027s say... lead (in practice you should place them at least 6 blocks far from the laser)", | ||
"kubejs.ponder.alchemy_setup.text_12": "And then we fire up the laser...", | ||
"kubejs.ponder.alchemy_setup.text_13": "Hmm... That didn\u0027t work out, and the substrates are gone, too.", | ||
"kubejs.ponder.alchemy_setup.text_14": "Let\u0027s try taking out iron this time", | ||
"kubejs.ponder.alchemy_setup.text_15": "And we got it! Once you found out the correct recipe, the product substrate will appear in the powered water", | ||
"kubejs.ponder.alchemy_setup.text_2": "Place powered water above the hopper", | ||
"kubejs.ponder.alchemy_setup.text_3": "The explosion can break blocks but has no damage", | ||
"kubejs.ponder.alchemy_setup.text_4": "Powered water has a 50% chance of becoming water", | ||
"kubejs.ponder.alchemy_setup.text_5": "Here are the things that you can make with the laser (in practice you should place them at least 6 blocks far from the laser)", | ||
"kubejs.ponder.alchemy_setup.text_6": "The basalts turned into basalt shards, the snow turned into blizz cube and the water turned into powered water", | ||
"kubejs.ponder.alchemy_setup.text_7": "If you want to mess around with alchemy, you need to place the substrates in front of the laser", | ||
"kubejs.ponder.alchemy_setup.text_8": "You should place four at a time, and make sure that all 4 are of the same kind. The recipe is random for each map.", | ||
"kubejs.ponder.alchemy_setup.text_9": "For example, in order to make the metal substrate, we should try gold, lead, zinc, copper and iron substrate" | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
{ | ||
"kubejs.ponder.alchemy_setup.header": "炼金镭射器的使用", | ||
"kubejs.ponder.alchemy_setup.text_1": "放置一个激光镭射器,并在其上方放置一个流体漏斗", | ||
"kubejs.ponder.alchemy_setup.text_10": "这里一共有5个,所以我们需要拿出一个,留下剩余4个以进行炼金转化", | ||
"kubejs.ponder.alchemy_setup.text_11": "让我们拿出铅... (在实际使用中,这些材料需要距离镭射器至少6格)", | ||
"kubejs.ponder.alchemy_setup.text_12": "...然后发射镭射波", | ||
"kubejs.ponder.alchemy_setup.text_13": "额...,这似乎什么都没有转化出来,而且那些材料也都消失了", | ||
"kubejs.ponder.alchemy_setup.text_14": "这次让我们试试拿出铁", | ||
"kubejs.ponder.alchemy_setup.text_15": "这次成功了!当你发现正确的配方时,成品催化剂会在流体漏斗上方出现。", | ||
"kubejs.ponder.alchemy_setup.text_2": "在流体漏斗上方放置充能水", | ||
"kubejs.ponder.alchemy_setup.text_3": "这一连串的爆炸可以破坏方块", | ||
"kubejs.ponder.alchemy_setup.text_4": "上方的冲能水会有一半的几率变成普通的水", | ||
"kubejs.ponder.alchemy_setup.text_5": "下面是你可以用镭射波做的事情(在实际使用中,这些材料需要距离镭射器至少6格)", | ||
"kubejs.ponder.alchemy_setup.text_6": "玄武岩会变成玄武碎片,雪块则会变成暴雪结晶,水会变成充能水", | ||
"kubejs.ponder.alchemy_setup.text_7": "如果你想进行炼金操作,你需要将炼金材料放置在镭射器前", | ||
"kubejs.ponder.alchemy_setup.text_8": "你需要一次放置4罐材料,并确保这4罐材料是同类的。此配方与你地图的种子相关", | ||
"kubejs.ponder.alchemy_setup.text_9": "例如制作金属催化剂,我们需要尝试金、铅、锌、铜铁的炼金材料" | ||
} |
17 changes: 17 additions & 0 deletions
17
kubejs/data/cabricality/recipes/filling/dark_amaranth_roots.json
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{ | ||
"type": "create:filling", | ||
"ingredients": [ | ||
{ | ||
"item": "minecraft:hanging_roots" | ||
}, | ||
{ | ||
"fluid": "tconstruct:ender_slime", | ||
"amount": 27000 | ||
} | ||
], | ||
"results": [ | ||
{ | ||
"item": "promenade:dark_amaranth_roots" | ||
} | ||
] | ||
} |
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12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/copper_chunk_from_molten_copper.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:copper_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 9000 | ||
}, | ||
"processTime": 500 | ||
} |
12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/gold_chunk_from_molten_gold.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:gold_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 9000 | ||
}, | ||
"processTime": 500 | ||
} |
12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/iron_chunk_from_molten_iron.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:iron_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_iron", | ||
"amount": 9000 | ||
}, | ||
"processTime": 500 | ||
} |
12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/lead_chunk_from_molten_lead.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:lead_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_lead", | ||
"amount": 9000 | ||
}, | ||
"processTime": 500 | ||
} |
12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/netherite_chunk_from_molten_netherite.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:netherite_scrap_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_netherite", | ||
"amount": 250 | ||
}, | ||
"processTime": 500 | ||
} |
12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/silver_chunk_from_molten_silver.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:silver_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_silver", | ||
"amount": 9000 | ||
}, | ||
"processTime": 500 | ||
} |
12 changes: 12 additions & 0 deletions
12
kubejs/data/indrev/recipes/condensing/tin_chunk_from_molten_tin.json
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{ | ||
"type": "indrev:condenser", | ||
"output": { | ||
"item": "indrev:tin_chunk", | ||
"count": 1 | ||
}, | ||
"fluidInput": { | ||
"fluid": "tconstruct:molten_tin", | ||
"amount": 9000 | ||
}, | ||
"processTime": 500 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_copper_from_block.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "c:copper_blocks" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 81000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_copper_from_dust.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "c:copper_dusts" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 9000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_copper_from_ingot.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "c:copper_ingots" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 9000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_copper_from_nugget.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "c:copper_nuggets" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 1000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_copper_from_ore.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "minecraft:copper_ores" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 36000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_copper_from_purified_ore.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"item": "indrev:copper_purified_ore" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_copper", | ||
"amount": 45000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_gold_from_block.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"item": "minecraft:gold_block" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 81000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_gold_from_dust.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "c:gold_dusts" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 9000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_gold_from_ingot.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"item": "minecraft:gold_ingot" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 9000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_gold_from_nugget.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"item": "minecraft:gold_nugget" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 1000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_gold_from_ore.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "minecraft:gold_ores" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 36000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_gold_from_purified_ore.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"item": "indrev:gold_purified_ore" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_gold", | ||
"amount": 45000 | ||
}, | ||
"processTime": 600 | ||
} |
11 changes: 11 additions & 0 deletions
11
kubejs/data/indrev/recipes/smelter/molten_iron_from_block.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"item": "minecraft:iron_block" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_iron", | ||
"amount": 81000 | ||
}, | ||
"processTime": 600 | ||
} |
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kubejs/data/indrev/recipes/smelter/molten_iron_from_dust.json
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{ | ||
"type": "indrev:smelter", | ||
"ingredients": { | ||
"tag": "c:iron_dusts" | ||
}, | ||
"fluidOutput": { | ||
"fluid": "tconstruct:molten_iron", | ||
"amount": 9000 | ||
}, | ||
"processTime": 600 | ||
} |
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