v0.6.0
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ReactPhysics3D version 0.6.0
What is new in this version:
- Add support for static concave triangular mesh collision shape.
- Add support for height field collision shape.
- Add support for rolling resistance.
- The DynamicsWorld::update() method now takes the time step for the next simulation step in parameter.
- It is now possible to change the local scaling of a collision shape.
- Add new constructor of ConvexMeshShape that accepts a triangular mesh.
- It is now easier to use your own narrow-phase collision detection algorithm.
- The CollisionWorld and DynamicsWorld now automatically destroys bodies and joints that have not been destroyed at the end.
- New testbed application with demo scenes.