Reimplements permanent ghouling and embracing (EXCEPT FOR THE DISCIPLINE BITS)#738
Reimplements permanent ghouling and embracing (EXCEPT FOR THE DISCIPLINE BITS)#738lpeapnni wants to merge 3 commits intoDarkPack13:masterfrom
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looks fine im just wondering if its the case that the childe's morality path and score in it is the same as the sire's. kinda breaks things too considering a player's morality path score is the sum of their relevant virtues (for ex, humanity has conscience and self control, so 3 in each gives humanity 6), which may deviate from the sire's selected virtues.
just gave it a quick test; the morality path is the same as the sires (as intended), but the score isnt the same. is the score supposed to be the same as the sires? |
No, a character's starting morality score, according to the TT, afaik, is the sum of their relevant virtues for ex, Humanity has the virtues conscience and self control So if someone were to be embraced, just copying their sires is fine, but if it carries over to the statsheet, it may break some things May want to just set them to the sum of their virtues, and set them to humanity from the jump, so theyd be morality_path humanity and score would be STAT_CONSCIENCE + STAT_SELF_CONTROL |
About The Pull Request
Reimplements the code to handle permanent embracing/ghouling. As of right now, the discipline bits still need to be implemented.
embracing:


ghouling:


Why It's Good For The Game
Bro
Changelog
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code: Reimplemented permanent ghouling and embracing
/:cl: