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Merge branch 'master' into nlr-clarification
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ewokswagger authored Nov 25, 2024
2 parents e8b6914 + 90707f1 commit 776bf70
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Showing 669 changed files with 14,096 additions and 6,935 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,6 @@ jobs:
- name: Check for Merge Conflicts
uses: eps1lon/[email protected]
with:
dirtyLabel: "Status: Merge Conflict"
dirtyLabel: "S: Merge Conflict"
repoToken: "${{ secrets.GITHUB_TOKEN }}"
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."
4 changes: 2 additions & 2 deletions .github/workflows/labeler-needsreview.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ jobs:
steps:
- uses: actions-ecosystem/action-add-labels@v1
with:
labels: "Status: Needs Review"
labels: "S: Needs Review"
- uses: actions-ecosystem/action-remove-labels@v1
with:
labels: "Status: Awaiting Changes"
labels: "S: Awaiting Changes"
21 changes: 21 additions & 0 deletions .github/workflows/labeler-size.yml
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@@ -0,0 +1,21 @@
name: "Labels: Size"
on: pull_request_target
jobs:
size-label:
runs-on: ubuntu-latest
steps:
- name: size-label
uses: "pascalgn/[email protected]"
env:
GITHUB_TOKEN: "${{ secrets.GITHUB_TOKEN }}"
with:
# Custom size configuration
# DeltaV: changed to powers of 4
sizes: >
{
"0": "XS",
"16": "S",
"64": "M",
"256": "L",
"1024": "XL"
}
4 changes: 3 additions & 1 deletion .github/workflows/labeler-untriaged.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,8 @@
on:
issues:
types: [opened]
pull_request_target:
types: [opened]

jobs:
add_label:
Expand All @@ -11,4 +13,4 @@ jobs:
- uses: actions-ecosystem/action-add-labels@v1
if: join(github.event.issue.labels) == ''
with:
labels: "Status: Untriaged"
labels: "S: Untriaged"
1 change: 1 addition & 0 deletions Content.Client/Administration/UI/Notes/NoteEdit.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
<Label Name="ExpiryLabel" Text="{Loc admin-note-editor-expiry-label}" Visible="False" />
<HistoryLineEdit Name="ExpiryLineEdit" PlaceHolder="{Loc admin-note-editor-expiry-placeholder}"
Visible="False" HorizontalExpand="True" />
<OptionButton Name="ExpiryLengthDropdown" Visible="False" />
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<OptionButton Name="TypeOption" HorizontalAlignment="Center" />
Expand Down
53 changes: 50 additions & 3 deletions Content.Client/Administration/UI/Notes/NoteEdit.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,17 @@ public sealed partial class NoteEdit : FancyWindow
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IClientConsoleHost _console = default!;

private enum Multipliers
{
Minutes,
Hours,
Days,
Weeks,
Months,
Years,
Centuries
}

public event Action<int, NoteType, string, NoteSeverity?, bool, DateTime?>? SubmitPressed;

public NoteEdit(SharedAdminNote? note, string playerName, bool canCreate, bool canEdit)
Expand All @@ -31,6 +42,20 @@ public NoteEdit(SharedAdminNote? note, string playerName, bool canCreate, bool c

ResetSubmitButton();

// It's weird to use minutes as the IDs, but it works and makes sense kind of :)
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-minutes"), (int) Multipliers.Minutes);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-hours"), (int) Multipliers.Hours);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-days"), (int) Multipliers.Days);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-weeks"), (int) Multipliers.Weeks);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-months"), (int) Multipliers.Months);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-years"), (int) Multipliers.Years);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-centuries"), (int) Multipliers.Centuries);
ExpiryLengthDropdown.OnItemSelected += OnLengthChanged;

ExpiryLengthDropdown.SelectId((int) Multipliers.Weeks);

ExpiryLineEdit.OnTextChanged += OnTextChanged;

TypeOption.AddItem(Loc.GetString("admin-note-editor-type-note"), (int) NoteType.Note);
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-message"), (int) NoteType.Message);
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-watchlist"), (int) NoteType.Watchlist);
Expand Down Expand Up @@ -172,8 +197,9 @@ private void UpdatePermanentCheckboxFields()
{
ExpiryLabel.Visible = !PermanentCheckBox.Pressed;
ExpiryLineEdit.Visible = !PermanentCheckBox.Pressed;
ExpiryLengthDropdown.Visible = !PermanentCheckBox.Pressed;

ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") : string.Empty;
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? 1.ToString() : string.Empty;
}

private void OnSecretPressed(BaseButton.ButtonEventArgs _)
Expand All @@ -187,6 +213,16 @@ private void OnSeverityChanged(OptionButton.ItemSelectedEventArgs args)
SeverityOption.SelectId(args.Id);
}

private void OnLengthChanged(OptionButton.ItemSelectedEventArgs args)
{
ExpiryLengthDropdown.SelectId(args.Id);
}

private void OnTextChanged(HistoryLineEdit.LineEditEventArgs args)
{
ParseExpiryTime();
}

private void OnSubmitButtonPressed(BaseButton.ButtonEventArgs args)
{
if (!ParseExpiryTime())
Expand Down Expand Up @@ -263,13 +299,24 @@ private bool ParseExpiryTime()
return true;
}

if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !DateTime.TryParse(ExpiryLineEdit.Text, out var result) || DateTime.UtcNow > result)
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !uint.TryParse(ExpiryLineEdit.Text, out var inputInt))
{
ExpiryLineEdit.ModulateSelfOverride = Color.Red;
return false;
}

ExpiryTime = result.ToUniversalTime();
var mult = ExpiryLengthDropdown.SelectedId switch
{
(int) Multipliers.Minutes => TimeSpan.FromMinutes(1).TotalMinutes,
(int) Multipliers.Hours => TimeSpan.FromHours(1).TotalMinutes,
(int) Multipliers.Days => TimeSpan.FromDays(1).TotalMinutes,
(int) Multipliers.Weeks => TimeSpan.FromDays(7).TotalMinutes,
(int) Multipliers.Months => TimeSpan.FromDays(30).TotalMinutes,
(int) Multipliers.Years => TimeSpan.FromDays(365).TotalMinutes,
(int) Multipliers.Centuries => TimeSpan.FromDays(36525).TotalMinutes,
_ => throw new ArgumentOutOfRangeException(nameof(ExpiryLengthDropdown.SelectedId), "Multiplier out of range :(")
};
ExpiryTime = DateTime.UtcNow.AddMinutes(inputInt * mult);
ExpiryLineEdit.ModulateSelfOverride = null;
return true;
}
Expand Down
15 changes: 10 additions & 5 deletions Content.Client/Alerts/ClientAlertsSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
using Content.Shared.Alert;
using JetBrains.Annotations;
using Robust.Client.Player;
using Robust.Shared.GameStates;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;

Expand All @@ -24,8 +25,7 @@ public override void Initialize()

SubscribeLocalEvent<AlertsComponent, LocalPlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<AlertsComponent, LocalPlayerDetachedEvent>(OnPlayerDetached);

SubscribeLocalEvent<AlertsComponent, AfterAutoHandleStateEvent>(ClientAlertsHandleState);
SubscribeLocalEvent<AlertsComponent, ComponentHandleState>(OnHandleState);
}
protected override void LoadPrototypes()
{
Expand All @@ -47,17 +47,22 @@ public IReadOnlyDictionary<AlertKey, AlertState>? ActiveAlerts
}
}

protected override void AfterShowAlert(Entity<AlertsComponent> alerts)
private void OnHandleState(Entity<AlertsComponent> alerts, ref ComponentHandleState args)
{
if (args.Current is not AlertComponentState cast)
return;

alerts.Comp.Alerts = cast.Alerts;

UpdateHud(alerts);
}

protected override void AfterClearAlert(Entity<AlertsComponent> alerts)
protected override void AfterShowAlert(Entity<AlertsComponent> alerts)
{
UpdateHud(alerts);
}

private void ClientAlertsHandleState(Entity<AlertsComponent> alerts, ref AfterAutoHandleStateEvent args)
protected override void AfterClearAlert(Entity<AlertsComponent> alerts)
{
UpdateHud(alerts);
}
Expand Down
24 changes: 19 additions & 5 deletions Content.Client/Clothing/ClientClothingSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -58,6 +58,7 @@ public override void Initialize()
base.Initialize();

SubscribeLocalEvent<ClothingComponent, GetEquipmentVisualsEvent>(OnGetVisuals);
SubscribeLocalEvent<ClothingComponent, InventoryTemplateUpdated>(OnInventoryTemplateUpdated);

SubscribeLocalEvent<InventoryComponent, VisualsChangedEvent>(OnVisualsChanged);
SubscribeLocalEvent<SpriteComponent, DidUnequipEvent>(OnDidUnequip);
Expand All @@ -70,11 +71,7 @@ private void OnAppearanceUpdate(EntityUid uid, InventoryComponent component, ref
if (args.Sprite == null)
return;

var enumerator = _inventorySystem.GetSlotEnumerator((uid, component));
while (enumerator.NextItem(out var item, out var slot))
{
RenderEquipment(uid, item, slot.Name, component);
}
UpdateAllSlots(uid, component);

// No clothing equipped -> make sure the layer is hidden, though this should already be handled by on-unequip.
if (args.Sprite.LayerMapTryGet(HumanoidVisualLayers.StencilMask, out var layer))
Expand All @@ -84,6 +81,23 @@ private void OnAppearanceUpdate(EntityUid uid, InventoryComponent component, ref
}
}

private void OnInventoryTemplateUpdated(Entity<ClothingComponent> ent, ref InventoryTemplateUpdated args)
{
UpdateAllSlots(ent.Owner, clothing: ent.Comp);
}

private void UpdateAllSlots(
EntityUid uid,
InventoryComponent? inventoryComponent = null,
ClothingComponent? clothing = null)
{
var enumerator = _inventorySystem.GetSlotEnumerator((uid, inventoryComponent));
while (enumerator.NextItem(out var item, out var slot))
{
RenderEquipment(uid, item, slot.Name, inventoryComponent, clothingComponent: clothing);
}
}

private void OnGetVisuals(EntityUid uid, ClothingComponent item, GetEquipmentVisualsEvent args)
{
if (!TryComp(args.Equipee, out InventoryComponent? inventory))
Expand Down
4 changes: 3 additions & 1 deletion Content.Client/Commands/ShowHealthBarsCommand.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
using Content.Shared.Damage.Prototypes;
using Content.Shared.Overlays;
using Robust.Client.Player;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
using System.Linq;

namespace Content.Client.Commands;
Expand Down Expand Up @@ -34,7 +36,7 @@ public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
var showHealthBarsComponent = new ShowHealthBarsComponent
{
DamageContainers = args.ToList(),
DamageContainers = args.Select(arg => new ProtoId<DamageContainerPrototype>(arg)).ToList(),
HealthStatusIcon = null,
NetSyncEnabled = false
};
Expand Down
52 changes: 52 additions & 0 deletions Content.Client/DeltaV/Overlays/PainOverlay.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,52 @@
using System.Numerics;
using Content.Shared.DeltaV.Pain;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Enums;
using Robust.Shared.Prototypes;

namespace Content.Client.DeltaV.Overlays;

public sealed partial class PainOverlay : Overlay
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IEntityManager _entity = default!;

public override bool RequestScreenTexture => true;
public override OverlaySpace Space => OverlaySpace.WorldSpace;
private readonly ShaderInstance _painShader;
private readonly ProtoId<ShaderPrototype> _shaderProto = "ChromaticAberration";

public PainOverlay()
{
IoCManager.InjectDependencies(this);
_painShader = _prototype.Index(_shaderProto).Instance().Duplicate();
}

protected override bool BeforeDraw(in OverlayDrawArgs args)
{
if (_player.LocalEntity is not { Valid: true } player
|| !_entity.HasComponent<PainComponent>(player))
{
return false;
}

return base.BeforeDraw(in args);
}

protected override void Draw(in OverlayDrawArgs args)
{
if (ScreenTexture is null)
return;

_painShader.SetParameter("SCREEN_TEXTURE", ScreenTexture);

var worldHandle = args.WorldHandle;
var viewport = args.WorldBounds;
worldHandle.SetTransform(Matrix3x2.Identity);
worldHandle.UseShader(_painShader);
worldHandle.DrawRect(viewport, Color.White);
worldHandle.UseShader(null);
}
}
65 changes: 65 additions & 0 deletions Content.Client/DeltaV/Overlays/PainSystem.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,65 @@
using Content.Shared.DeltaV.Pain;
using Robust.Client.Graphics;
using Robust.Shared.Player;

namespace Content.Client.DeltaV.Overlays;

public sealed partial class PainSystem : EntitySystem
{
[Dependency] private readonly IOverlayManager _overlayMan = default!;
[Dependency] private readonly ISharedPlayerManager _playerMan = default!;

private PainOverlay _overlay = default!;

public override void Initialize()
{
base.Initialize();

SubscribeLocalEvent<PainComponent, ComponentInit>(OnPainInit);
SubscribeLocalEvent<PainComponent, ComponentShutdown>(OnPainShutdown);
SubscribeLocalEvent<PainComponent, LocalPlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<PainComponent, LocalPlayerDetachedEvent>(OnPlayerDetached);

_overlay = new();
}

private void OnPainInit(Entity<PainComponent> ent, ref ComponentInit args)
{
if (ent.Owner == _playerMan.LocalEntity && !ent.Comp.Suppressed)
_overlayMan.AddOverlay(_overlay);
}

private void OnPainShutdown(Entity<PainComponent> ent, ref ComponentShutdown args)
{
if (ent.Owner == _playerMan.LocalEntity)
_overlayMan.RemoveOverlay(_overlay);
}

private void OnPlayerAttached(Entity<PainComponent> ent, ref LocalPlayerAttachedEvent args)
{
if (!ent.Comp.Suppressed)
_overlayMan.AddOverlay(_overlay);
}

private void OnPlayerDetached(Entity<PainComponent> ent, ref LocalPlayerDetachedEvent args)
{
_overlayMan.RemoveOverlay(_overlay);
}

public override void Update(float frameTime)
{
base.Update(frameTime);

// Handle showing/hiding overlay based on suppression status
if (_playerMan.LocalEntity is not { } player)
return;

if (!TryComp<PainComponent>(player, out var comp))
return;

if (comp.Suppressed && _overlayMan.HasOverlay<PainOverlay>())
_overlayMan.RemoveOverlay(_overlay);
else if (!comp.Suppressed && !_overlayMan.HasOverlay<PainOverlay>())
_overlayMan.AddOverlay(_overlay);
}
}
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