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# Last match in file takes precedence. | ||
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/Content.*/SimpleStation14/ @DEATHB4DEFEAT | ||
# C# code | ||
/Content.*/ @DeltaV-Station/maintainers | ||
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/Resources/*.yml @Colin-Tel | ||
/Resources/*/SimpleStation14/ @DEATHB4DEFEAT | ||
/Resources/Maps/ @IamVelcroboy | ||
/Resources/Prototypes/Maps/ @IamVelcroboy | ||
# YML files | ||
/Resources/**.yml @DeltaV-Station/yaml-maintainers | ||
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# Sprites | ||
/Resources/Textures/ @IamVelcroboy | ||
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# Lobby art and music - automatically direction issues since its immediately visible to players | ||
/Resources/Audio/Lobby/ @DeltaV-Station/game-directors | ||
/Resources/Textures/LobbyScreens/ @DeltaV-Station/game-directors | ||
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# Maps | ||
/Resources/Maps/ @DeltaV-Station/maptainers | ||
/Resources/Prototypes/Maps/ @DeltaV-Station/maptainers | ||
/Content.IntegrationTests/Tests/PostMapInitTest.cs @DeltaV-Station/maptainers |