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surgery 2
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Lyndomen committed Jan 14, 2025
1 parent 2ff232e commit b1e62f1
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Showing 6 changed files with 24 additions and 14 deletions.
4 changes: 2 additions & 2 deletions Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
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name: job-name-chemist
description: job-description-chemist
playTimeTracker: JobChemist
antagAdvantage: 4 # DeltaV - Synthesize any chem you want with little oversight.
antagAdvantage: 4 # DeltaV - Synthesize any chem you want with little oversight.
requirements:
- !type:DepartmentTimeRequirement
department: Medical
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- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.75
speedModifier: 1.5

- type: startingGear
id: ChemistGear
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- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 2.5
speedModifier: 1.5

- type: startingGear
id: CMOGear
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
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- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.75
speedModifier: 1.5

- type: startingGear
id: DoctorGear
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
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- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.75
speedModifier: 1.5

- type: startingGear
id: ParamedicGear
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2 changes: 1 addition & 1 deletion Resources/Prototypes/_DV/Roles/Jobs/Medical/surgeon.yml
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- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 2.0
speedModifier: 1.5

- type: startingGear
id: SurgeonGear
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26 changes: 18 additions & 8 deletions Resources/Prototypes/_Shitmed/Entities/Surgery/surgery_steps.yml
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- type: SurgeryDamageChangeEffect
damage:
types:
Bloodloss: 10
Slash: 3 # DeltaV
#Bloodloss: 10 # DeltaV
Slash: 12 # DeltaV
sleepModifier: 0.5
- type: SurgeryStepEmoteEffect

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- type: SurgeryDamageChangeEffect
damage:
types:
Bloodloss: -5
Bloodloss: -3
sleepModifier: 2

- type: entity
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- type: SurgeryDamageChangeEffect # DeltaV
damage:
types:
Slash: 2
Slash: 4

- type: entity
parent: SurgeryStepBase
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sprite: _Shitmed/Objects/Specific/Medical/Surgery/retractor.rsi
state: retractor
- type: SurgeryDamageChangeEffect # DeltaV
sleepModifier: 0.25 # Highly invasive, large damage if the patient is wriggling around
damage:
types:
Blunt: 10
Blunt: 15

#- type: entity
# parent: SurgeryStepBase
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- type: SurgeryDamageChangeEffect # DeltaV
damage:
types:
Slash: 2
Slash: 4

- type: entity
parent: SurgeryStepBase
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- type: SurgeryTendWoundsEffect
damage:
groups:
Brute: -5
Brute: -3 # DeltaV: was -5
- type: SurgeryRepeatableStep

- type: entity
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damage:
groups:
Burn: -5
- type: SurgeryDamageChangeEffect # DeltaV
damage:
types:
Slash: 2
- type: SurgeryRepeatableStep

- type: entity
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- type: SurgeryRemoveOrganStep
- type: SurgeryStepEmoteEffect
- type: SurgeryDamageChangeEffect # DeltaV
sleepModifier: 0.1 # Maints organ transplants are BAD
sleepModifier: 0.15 # Maints organ transplants are BAD
damage:
types:
Slash: 50
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state: insertion
- type: SurgeryAddOrganStep
- type: SurgeryStepEmoteEffect
- type: SurgeryDamageChangeEffect # DeltaV
sleepModifier: 0.5
damage:
types:
Blunt: 5

- type: entity
parent: SurgeryStepInsertOrgan
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