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Added more Syndicate Uniforms to the Emagged Uniform Printer (#2538)
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* Expanded the Emagged Recipes.

* Removed blankspaces

* Moved recipes to DeltaV folder, changed commenting on lathe.yml

* untroll

Signed-off-by: deltanedas <[email protected]>

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Signed-off-by: deltanedas <[email protected]>
Co-authored-by: deltanedas <[email protected]>
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Smugman and deltanedas authored Dec 28, 2024
1 parent 84f49b1 commit c18f528
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65 changes: 65 additions & 0 deletions Resources/Prototypes/DeltaV/Recipes/Lathes/clothing.yml
Original file line number Diff line number Diff line change
Expand Up @@ -139,3 +139,68 @@
materials:
Cloth: 500
Durathread: 300

#Syndicate Clothing

- type: latheRecipe
parent: BaseJumpsuitRecipe
id: ClothingUniformCybersunAttorney
result: ClothingUniformCybersunAttorney

- type: latheRecipe
parent: BaseJumpsuitRecipe
id: UniformScrubsColorCybersun
result: UniformScrubsColorCybersun

- type: latheRecipe
parent: BaseJumpsuitRecipe
id: ClothingUniformInterdyneChemist
result: ClothingUniformInterdyneChemist

#- type: latheRecipe
# parent: BaseJumpsuitRecipe
# id: ClothingUniformCybersunHazard
# result: ClothingUniformCybersunHazard

#- type: latheRecipe
# parent: BaseJumpsuitRecipe
# id: ClothingUniformCybersunCasual
# result: ClothingUniformCybersunCasual

#- type: latheRecipe
# parent: BaseJumpsuitRecipe
# id: ClothingUniformCybersunRND
# result: ClothingUniformCybersunRND

- type: latheRecipe
parent: BaseCoatRecipe
id: ClothingOuterCoatCybersunWindbreaker #unsure because its armored, but with an EMAG you can get far better things than it from machines that you DONT have to steal/make.
result: ClothingOuterCoatCybersunWindbreaker
materials:
Cloth: 100
Durathread: 200 #increased durathread cost since it has armor

- type: latheRecipe
parent: BaseCoatRecipe
id: ClothingOuterInterdyneChemistrySuit
result: ClothingOuterInterdyneChemistrySuit
materials:
Cloth: 100
Durathread: 200 #increased durathread cost since it has "armor" (Caustic is such a real damage type)

#- type: latheRecipe #Commented out for now until added
# parent: BaseCoatRecipe
# id: ClothingOuterCybersunOvercoat
# result: ClothingOuterCybersunOvercoat

- type: latheRecipe
parent: BaseHatRecipe
id: ClothingHeadHatSurgcapCybersun
result: ClothingHeadHatSurgcapCybersun

- type: latheRecipe #unsure about letting people craft a gasmask at the uniform printer, but also dont want to split up the uniform into different machines or leave it half-finished, added higher cloth cost because this is the only way to lathe gasmasks at all, apparently.
parent: BaseHatRecipe
id: ClothingMaskInterdyneChemistry
result: ClothingMaskInterdyneChemistry
materials:
Cloth: 400
14 changes: 14 additions & 0 deletions Resources/Prototypes/Entities/Structures/Machines/lathe.yml
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Expand Up @@ -1269,6 +1269,20 @@
- ClothingOuterWinterCentcom
- ClothingOuterWinterSyndie
- ClothingOuterWinterSyndieCap
# Begin DeltaV Additions
- ClothingUniformInterdyneChemist
- UniformScrubsColorCybersun
- ClothingUniformCybersunAttorney
- ClothingHeadHatSurgcapCybersun
- ClothingOuterInterdyneChemistrySuit
- ClothingOuterCoatCybersunWindbreaker
- ClothingMaskInterdyneChemistry
- ClothingHeadHatSurgcapCybersun
#- ClothingUniformCybersunHazard
#- ClothingUniformCybersunCasual
#- ClothingUniformCybersunRND
#- ClothingOuterCybersunOvercoat
# End DeltaV Additions
- type: MaterialStorage
whitelist:
tags:
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