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Removes Security Gear from Salvage Corpses (#431)
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* Removes corpsmangear from corpses

* Prevent sec corpses
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FluffiestFloof authored Nov 10, 2023
1 parent 29233c7 commit c90b38b
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Showing 2 changed files with 3 additions and 3 deletions.
3 changes: 2 additions & 1 deletion Resources/Prototypes/Entities/Markers/Spawners/corpses.yml
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name: Random Security Corpse Spawner
id: RandomSecurityCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true # DeltaV - Prevent security corpses from being mapped in
components:
- type: Sprite
layers:
- state: security_officer
- state: green
- type: ConditionalSpawner
prototypes:
- MobRandomSecurityCorpse
- MobRandomServiceCorpse # DeltaV - Prevent Security corpses from spawning and instead spawn Service corpses

- type: entity
name: Random Command Corpse Spawner
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3 changes: 1 addition & 2 deletions Resources/Prototypes/Entities/Mobs/Corpses/corpses.yml
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Expand Up @@ -68,15 +68,14 @@
parent: SalvageHumanCorpse
id: MobRandomSecurityCorpse
suffix: Dead, Security
noSpawn: true # DeltaV - Prevent security corpses from being mapped in
components:
- type: Loadout
prototypes:
- SecurityCadetGear
- SecurityOfficerGear
- DetectiveGear
- WardenGear
- PrisonGuardGear # Nyanotrasen - PrisonGuard, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Security/prisonguard.yml
- CorpsmanGear # DeltaV - Corpsman, see Resources/Prototypes/DeltaV/Roles/Jobs/Security/brigmedic.yml

- type: entity
parent: SalvageHumanCorpse
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