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Secborg Module Overhaul #2059

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A total rewqwork of secborg modules

About the PR

A rework of all the items contained within the modules of the secborg, as well as the removal of the Patrol and Bastion Modules, till I figure out what to do with them

Why / Balance

The pax hypo was an extremely overpowered option, allowing secborgs to completely nullify any chance someone had of fighting back. So, I removed it, moved things around, and now I think the modules are in afar better state

Technical details

Bastion Module- Commented out, barrier moved to De-Escalation module
Patrol Module- Commented Out, seclites given to Chase, and Peacekeeper
De-Escalation- Lost Pax Hypo, gained Flashbang Launcher and Holobarrier Projector. Also a whistle
Escalation- Gained Crowd Control launcher, a hybrid Stinger/Teargas Grenade launcher, and a whistle
Peacekeeper- Gained Seclite
Chase- Gained Seclite, Whistle, Lost MEG, Gained Disabler. Bastion module may be reworked later into a proper weapon module

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Requirements

Breaking changes

Changelog

🆑 tweak: Secborg Modules have been redesigned, for better peacekeeping duty across NT stations!

A total rewqwork of secborg modules
@github-actions github-actions bot added Changes: YML Changes any yml files S: Merge Conflict Fix your PR! labels Oct 27, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

Removed patrol module fully
@Avalon-Proto
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Patrol Module fried, bastion remains for later repurposing

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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Hey Milon. Gonna help me fix the GLs anytime soon? I wanna see this in action

@github-actions github-actions bot added the S: Merge Conflict Fix your PR! label Nov 24, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added the size/M 64-255 lines label Dec 25, 2024
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Why is the commented out bastion causing a conflict I'm getting rid of it :elp:

@Avalon-Proto Avalon-Proto marked this pull request as ready for review December 25, 2024 01:16
@Avalon-Proto Avalon-Proto requested a review from a team as a code owner December 25, 2024 01:16
@MadiMadsen
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something i was curious about was that there were plans to add a module for zip ties for security borgs. I'm wondering if that could be part of this overhaul or if that's out of scope of your current plans.

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3 participants