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the return of player character spawners (feat. mindshield bullshit) #2072

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merged 4 commits into from
Nov 6, 2024

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@MilonPL MilonPL commented Oct 29, 2024

About the PR

ghost role player character spawners are back from the dead (get it???)
idfk how it ended up with HideSpawnMenu, but we use these
removed the do not map suffix to fit with other spawners

Breaking changes

Changelog

no cl i'll just ping everyone in admin general :blunt:

@MilonPL MilonPL requested review from a team as code owners October 29, 2024 12:16
@github-actions github-actions bot added S: Needs Review Changes: YML Changes any yml files Changes: C# Changes any cs files labels Oct 29, 2024
@MilonPL MilonPL requested a review from deltanedas November 5, 2024 21:12
deltanedas
deltanedas previously approved these changes Nov 5, 2024
@MilonPL MilonPL requested a review from deltanedas November 6, 2024 01:44
@deltanedas deltanedas merged commit 1e0c4f3 into DeltaV-Station:master Nov 6, 2024
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LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Mar 28, 2025
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# Description

This replaces Universal with Psychomantic as the Universal language used
by anything with the UniversalLanguageSpeaker component

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# TODO

- [x] Replace Universal with Psychomantic as the language given by
Xenoglossy and other things with the UniversalLanguageSpeaker component
- [x] Find font+color combination that is both readable, but distinct
- [x] Ensure Universal is still the fallback language for if none is
specifed
- [x] Change mentions of "Universal" in Psychomancy's Prototype to
"Psychomancy"
---

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# Changelog

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:cl:
- add: Xenoglossy has been given a visual revamp, with a new font, color
and speaking verbs associated with it.
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Mar 28, 2025
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2 participants