Add random solar spawners#2096
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IamVelcroboy merged 3 commits intoDeltaV-Station:masterfrom Nov 24, 2024
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LaryNevesPR
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…t. (DeltaV-Station#2096) # Description Adds 4 new traits. Bulky (Costs 6 pts) increases your characters density by 55, which increases your weight. Featherweight (Gives 3 pts) halves your density, halving your weight. Bodybuilder and Weakling adjust the modifiers for pulling speed, also costing 6 and giving 3. Also, added a VVModify function for traits, which allows you to get the current value of a VV path, and then change it via multiplication or addition/subtraction, this was needed for Bulky/Lightweight, since Density is under FixturesComponent, which is a robust toolbox thing, and I dont think an engine PR with a densitymodifier field is the way to go. This was done for a Goob MRP bounty. --- # Changelog :cl: BramvanZijp - add: Added the Bulky and Featherweight traits, which increase/decrease your characters weight. - add: Added the Bodybuilder and Weakling traits, which impact the movement speed penalty while pulling. --------- Signed-off-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Signed-off-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com>
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About the PR
I want to add a new spawner for solars.
Why / Balance
More mapping freedom.
Technical details
Added a new spawner.
Media
Requirements
Breaking changes
None.
Changelog
no cl.