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New weapon(?) - Medi-Beam #2196

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1 change: 1 addition & 0 deletions Resources/Locale/en-US/deltav/research/technologies.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -6,3 +6,4 @@ research-technology-energy-gun-advance = Advanced Energy Manipulation
research-technology-advance-laser = Advanced Laser Manipulation
research-technology-robust-melee = Robust Melee
research-technology-syringe-gun = Syringe Gun
research-technology-biopulse-emitter = Bio-Pulse Emitter
Original file line number Diff line number Diff line change
Expand Up @@ -261,3 +261,40 @@
steps: 5
zeroVisible: true
- type: Appearance

- type: entity
parent: BaseWeaponBattery
id: WeaponHealGun
name: Medi-Cannon
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description: "A high-tech firearm that shoots specialized healing projectiles."
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/heal_gun.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Clothing
sprite: DeltaV/Objects/Weapons/Guns/Battery/heal_gun.rsi
- type: Gun
soundGunshot:
path: /Audio/DeltaV/Weapons/Guns/Gunshots/laser.ogg
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
selectedMode: SemiAuto
fireRate: 2
availableModes:
- SemiAuto
- type: Battery
maxCharge: 2000
startingCharge: 2000
- type: ProjectileBatteryAmmoProvider
proto: BulletHealLaser
fireCost: 100
- type: MagazineVisuals
magState: mag
steps: 5
zeroVisible: true
- type: Appearance
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
- type: entity
parent: BaseBullet
id: BulletHealLaser
name: heal bolt
categories: [ HideSpawnMenu ]
components:
- type: Reflective
reflective:
- Energy
- type: FlyBySound
sound:
collection: EnergyMiss
params:
volume: 5
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi
layers:
- state: omnilaser_greyscale
shader: unshaded
color: green
- type: Ammo
- type: Physics
- type: Projectile
damage:
groups:
Brute: -15
Burn: -10
Airloss: -15
ignoreResistances: true
10 changes: 10 additions & 0 deletions Resources/Prototypes/DeltaV/Recipes/Lathes/medical.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,3 +22,13 @@
materials:
Plastic: 150
Steel: 50

- type: latheRecipe
id: WeaponHealGun
result: WeaponHealGun
completetime: 1.5
materials:
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Plastic: 1000
Glass: 500
Steel: 750
Gold: 100
11 changes: 11 additions & 0 deletions Resources/Prototypes/DeltaV/Research/experimental.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
- type: technology
id: BioPulseEmitter
name: research-technology-biopulse-emitter
icon:
sprite: DeltaV/Objects/Weapons/Guns/Battery/heal_gun.rsi
state: icon
discipline: Experimental
tier: 3
cost: 10000
recipeUnlocks:
- WeaponHealGun
2 changes: 2 additions & 0 deletions Resources/Prototypes/Entities/Structures/Machines/lathe.yml
Original file line number Diff line number Diff line change
Expand Up @@ -943,6 +943,7 @@
- ClothingOuterHardsuitSyndieReverseEngineered
- ClothingShoesBootsSecurityMagboots
- AdvancedTruncheon
- WeaponHealGun
# End DeltaV additions
- type: MaterialStorage
whitelist:
Expand Down Expand Up @@ -1071,6 +1072,7 @@
# Begin DeltaV additions
- LauncherSyringe
- MiniSyringe
- WeaponHealGun
# End DeltaV additions
- ChemicalPayload
- CryostasisBeaker
Expand Down
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Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vgstation at https://github.com/vgstation-coders/vgstation13/commit/125c975f1b3bf9826b37029e9ab5a5f89e975a7e, backpack sprite by Peptide, backpack sling sprite edited by Boaz1111, wield sprites by RiceMar1244,Edited for DeltaV by Stop_Sign and bogus",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "base"
},
{
"name": "mag-unshaded-0"
},
{
"name": "mag-unshaded-1"
},
{
"name": "mag-unshaded-2"
},
{
"name": "mag-unshaded-3"
},
{
"name": "mag-unshaded-4"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "0-inhand-left",
"directions": 4
},
{
"name": "0-inhand-right",
"directions": 4
},
{
"name": "25-inhand-left",
"directions": 4
},
{
"name": "25-inhand-right",
"directions": 4
},
{
"name": "50-inhand-left",
"directions": 4
},
{
"name": "50-inhand-right",
"directions": 4
},
{
"name": "75-inhand-left",
"directions": 4
},
{
"name": "75-inhand-right",
"directions": 4
},
{
"name": "equipped-BACKPACK",
"directions": 4
},
{
"name": "equipped-SUITSTORAGE",
"directions": 4
}
]
}
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