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Resprites EE corpse dragging sprites. #2255
Resprites EE corpse dragging sprites. #2255
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Ripped from roguetown who they themselves ripped from lifeweb. Credit to whoever on lifeweb created them (probably Randy) Signed-off-by: Mina <[email protected]>
Resprited this one so it looks better with the others Signed-off-by: Mina <[email protected]>
I don't want to talk about it. Signed-off-by: Mina <[email protected]>
RSI Diff Bot; head commit 87b3bca merging into 8646c3a Resources/Textures/_EE/Effects/footprints.rsi
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Saw this stuff on the Discord. I approve. |
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update the meta.json
I hate copyright law. Signed-off-by: Minä <[email protected]>
Have I mentioned I hate copyright law Signed-off-by: Minä <[email protected]>
Signed-off-by: Minä <[email protected]>
Done. |
changelog should be a single |
Could you please rewrite or otherwise clarify this sentence, I am having difficulty understanding what you're saying. |
its fine now just add |
I understood it. Done now. |
About the PR
As title. This exchanges the current EE blood trail sprites produced when you drag a dead/crit person with some slightly modified sprites pulled from Ratwood, a roguetown fork, some that I made based on old sprites from roguetown, and one from classic goonstation. Thank you to whoever made these sprites, though your name is lost to time.
Why / Balance
I think the current one look like one of those really low quality photoshop/krita/clip studio brushes that have a ton of overlap. Me no like. And this looks way gorier.
Technical details
Exchanged dragging-1.png through dragging-5.png with a different version, using the same filenames to avoid having to recode anything whatsoever.
Media
Requirements
Breaking changes
Changelog
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