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Tranquilizer adjustment #2300

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About the PR

Adjusted tranquilizers so they can actually sleep people, raised the amount of shots it takes to sleep people with them.

Why / Balance

Why: @MilonPL requested it, also tranqs have been the objectively worst ammo type for a hot minute

Balance: Being honest i went into my dev env thinking this would be super OP. however i was pleasantly surprised by how fair it is. unless you hit 3 shots within >4 seconds then the nocturine will metabolize quick enough to mitigate any effects. and even if you do hit all 3 shots, the sleep does not last very long at all, only about 2 seconds.

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  • I have tested all added content and changes.
  • I have added media to this PR or it does not require an ingame showcase.

Breaking changes

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  • tweak: Tranquilizer rounds once again can sleep targets, however you must hit more shots to do so.

@Stop-Signs Stop-Signs requested a review from a team as a code owner November 27, 2024 17:05
@github-actions github-actions bot added Changes: YML Changes any yml files size/XS Under 16 lines S: Needs Review labels Nov 27, 2024
@Stop-Signs Stop-Signs changed the title Meow Tranquilizer adjustment Nov 27, 2024
@deltanedas
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deltanedas commented Nov 27, 2024

@therealDLondon
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Tranqs dont need a buff, they're fine as is.
We arent returning to a new stun meta we JUST left one

@deltanedas
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as-is this will just be the go-to nukie hunting ammo, should be using the same system as syringe gun so theres some counter to it, or not piercing hardsuits

@deltanedas deltanedas closed this Nov 29, 2024
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4 participants