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Security resprite final cut #2695
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Security resprite final cut #2695
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RSI Diff Bot; head commit 28dc6a2 merging into 3472522 Resources/Textures/_DV/Interface/Misc/job_icons.rsi
Resources/Textures/_DV/Objects/Devices/pda.rsi
Resources/Textures/_DV/Objects/Misc/id_cards.rsi
Resources/Textures/_DV/Objects/Tanks/Jetpacks/security.rsi
Resources/Textures/_DV/Structures/Doors/Airlocks/Glass/security.rsi
Resources/Textures/_DV/Structures/Doors/Airlocks/Standard/security.rsi
Resources/Textures/_DV/Clothing/Back/Backpacks/security.rsi
Resources/Textures/_DV/Clothing/Back/Duffels/security.rsi
Resources/Textures/_DV/Clothing/Back/Satchels/security.rsi
Resources/Textures/_DV/Clothing/Hands/Gloves/forensic.rsi
Resources/Textures/_DV/Objects/Devices/securityhandy.rsi
Resources/Textures/_DV/Objects/Misc/bedsheets.rsi
Resources/Textures/_DV/Structures/Machines/VendingMachines/detdrobe.rsi
Resources/Textures/_DV/Structures/Machines/VendingMachines/sec.rsi
Resources/Textures/_DV/Structures/Machines/VendingMachines/secdrobe.rsi
Resources/Textures/_DV/Structures/Machines/techfab.rsi
Resources/Textures/_DV/Structures/Storage/Crates/sec_gear.rsi
Resources/Textures/_DV/Structures/Storage/closet.rsi
Resources/Textures/_DV/Structures/Wallmounts/signs.rsi
|
Why |
= cohesion and congruency |
Sounds good |
Okay I will admit. While I do miss the idea of red/blue sec, these sprites are quite nice. Though. What's the Locker with an E? Just a new one? |
Fastest work in the West wtf |
Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml
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Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml
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Resources/Textures/_DV/Clothing/Back/Backpacks/security.rsi/meta.json
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Resources/Textures/_DV/Clothing/Hands/Gloves/forensic.rsi/meta.json
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Resources/Textures/_DV/Structures/Decoration/banner.rsi/meta.json
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Resources/Textures/_DV/Structures/Machines/VendingMachines/detdrobe.rsi/meta.json
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Resources/Textures/_DV/Structures/Machines/VendingMachines/sec.rsi/meta.json
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Resources/Textures/_DV/Structures/Machines/techfab.rsi/meta.json
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Resources/Textures/_DV/Structures/Storage/Crates/sec_gear.rsi/meta.json
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E for |
These sprites look so fucking good. Though I wish the foresic gloves had some type of color at the end of them (maybe like a grey or red) because they look a lil like regular black gloves? But other than that these look fantastic. |
About the PR
This PR adjusts the majority of the remaining Security-related sprites to fit the planned rebranding and aesthetic. This includes the following:
I guess you could call this a Quickfix.
Why / Balance
A lot of entities, such as the airlocks, signs, and banners, do not fit security's intended aesthetic or theme. As such, this PR addresses that issue and adjusts the sprites of these entities accordingly. While this is the reason why most items were adjusted, some small tweaks were made to other sprites for the purpose of improving quality also.
Technical details
n/a
Media
Requirements
Breaking changes
Changelog
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