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Vision filter accessibility option #889

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merged 3 commits into from
Feb 23, 2024

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DebugOk
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@DebugOk DebugOk commented Feb 22, 2024

About the PR

Adds a new options tab for delta-v spesific settings (Future proofing!(and also cause merge conflicts in ui elements sucks))
And also a new option that allows someone to globally disable DogVision or UltraVision, no matter what mob.

Why / Balance

While for most people its fine, in some rare cases it can cause big problems for players, and that is absolutely not good.

Technical details

Hopefully anyone who copies from either DogVision or UltraVision is also smart enough to copy over the exclusion code :blunt:

Changelog
🆑

  • add: Added a new accessibility setting to globally disable species vision filters
  • remove: The DefaultVision trait has been removed

@github-actions github-actions bot added Changes: C# Changes any cs files Changes: Localization Changes any ftl files Changes: UI Changes: YML Changes any yml files labels Feb 22, 2024
@DebugOk DebugOk merged commit b32a344 into DeltaV-Station:master Feb 23, 2024
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DeltaV-Bot pushed a commit that referenced this pull request Feb 23, 2024
deltanedas added a commit to deltanedas/Delta-v that referenced this pull request Dec 27, 2024
* add breathing immunity and organ status effects

* they did surgery on a fish

* fix error for installing parts on non-humanoids

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Co-authored-by: deltanedas <@deltanedas:kde.org>
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2 participants