-
Notifications
You must be signed in to change notification settings - Fork 339
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Emergency power unit #918
Emergency power unit #918
Conversation
mining station has this too for reference (unless you stole from there already ) |
Its pretty much the same idea :blunt: |
Should be good to go |
RSI Diff Bot; head commit 918825b merging into 8967329 Resources/Textures/DeltaV/Structures/Power/epu.rsi
|
Surely this wont break anything... Cant wait for space-wizards/space-station-14#24654 to be merged
Probably gonna self merge tomorrow if its not reviewed before then:tm: |
{ | ||
"name": "smes" | ||
}, | ||
{ |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
troll indent
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Real
Gotta figure out how to unfail the test first lol, I wonder if theres a better way to prevent deconstruction |
mining station just has it not give you a board, so you can scrap it for steel and lv if you really dont need it |
They completely copied the smes prototype, which I wanted to avoid if possible. But it seems like I'll have to if I want it to not give a board |
So I had originally been utterly confused why we seemingly want to screw over salvage players. And after playing cargo for a few rounds, I now understand that it's because they genuinely deserve it. This didn't have my approval last night, but it does now. Please do, you now have my support to do everything in your power to screw them over as much as possible. |
Luckily I don't need approval and it would've been merged anyways, salvage will keep getting nerfs until they stop powergaming the shit out of everything they can get their hands on |
Good. They deserve it. |
feat(shitmed): add surgery popups
About the PR
Adds the Emergency Power Update, part of the "Fucking over salvage part 2" update.
TODO:
Why / Balance
I'm going to mess up their starting shuttle even more, but I don't want it running out of power too fast
Its literally just an SMES that cant be charged
Media