lucasdamianjohnson
released this
11 Feb 17:54
·
104 commits
to main
since this release
- Moved examples/tests into their own repo.
- Added a way to add custom data to voxels.
- Shaders are now built using a library called DivineShader.
- Update the TextureManager and changed how to texture animations are handled.
- Namespaced everything including voxel substances and voxel shapes.
- Improved performance for voxel updates.