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Adjust ui text and add back buttons #143

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jctwizard
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Adds back buttons with a stack of menu panels. Make sure if you add a new menu panel in the script you push it onto the stack. Tested all the menu paths and seems to work perfectly. Also changed the buttons to look slightly less generic.

ghost
ghost previously requested changes Apr 27, 2017
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Unfortunately a lot of the text is not visible in the setup menu. http://pasteboard.co/WpldBGts.png

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jctwizard commented Apr 27, 2017 via email

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I generally use "best fit" with min max values and that solves a lot of issues with font size. If the min value is too high this issue could still appear on lower resolutions. Another option is to change canvas scaling but that affects everything.

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jctwizard commented Apr 28, 2017 via email

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Oh right. That makes sense. I've also use content size fitters to force objects to fit my text but that doesn't apply here.

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@lightsoda I have reverted the font size back down to its previous size and it is visible at the lowest resolution I can run the game at now. This only affects the setup menu and does not touch the main menu.

@ghost ghost dismissed their stale review April 28, 2017 09:19

Alright, can't test since I'm at work, so I'm dismissing the review for now.

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Ah, I want to merge this. But the instructions aren't visible at all, can we make that element bigger? http://pasteboard.co/d7YFWIEk.png

This was referenced Apr 29, 2017
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ghost commented May 5, 2017

I seem to have the same problem on this branch. Can't see play instructions before match.

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I think this still needs changing to work with intervening updates to BaseTable.unity that were needed for the Humble Release. @jctwood are you comfortable reworking things? If not, just sing out :)

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3 participants