Game library for Arduino and LED display 64x64
This project uses Adafruit-like display: https://learn.adafruit.com/32x16-32x32-rgb-led-matrix
It requires the following Arduino connections:
Display-Arduino
- R1 - 2
- G1 - 3
- B1 - 4
- R2 - 5
- G2 - 6
- B2 - 7
- A - A0
- B - A1
- C - A2
- D - A3
- LAT - 10
- CLK - 8
- OE - 9
Buttons are connected via 74165, NES joystick is connected to (CLOCK, LATCHJ, SER)
- CLOCK - 11
- LATCHB - 12
- LATCHJ - 13
- DATA - A4
The display is logically split into two parts with separate controllers. Lower part of display is connected through the upper one with the cable as follows:
LLLLUUUU
LLLLUUUU
Therefore this is logically 128x32 display. Arduino shifts 128 pixels into display registers at every iteration.
Demonstration of the working prototype: https://www.youtube.com/watch?v=gy7oADJboqM
See game/Template.cpp