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set chance on unhandled biomes to 1 (for addons)
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supermassimo committed Jun 2, 2024
1 parent b4d70eb commit 4ccf4cb
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Showing 2 changed files with 4 additions and 3 deletions.
4 changes: 2 additions & 2 deletions gradle.properties
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@@ -1,6 +1,6 @@
modName=DynamicTrees
modId=dynamictrees
modVersion=1.2.0-BETA2
modVersion=1.2.0
group=com.ferreusveritas.dynamictrees

mcVersion=1.19.2
Expand All @@ -13,7 +13,7 @@ suggestionProviderFixVersion=1.0.0
ccVersion=1.101.2
ssVersion=4037228

versionType=beta
versionType=release

# Path of update checker relative to version info file
updateCheckerPath=DynamicTrees.json
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3 changes: 2 additions & 1 deletion src/main/resources/trees/dynamictrees/world_gen/default.json
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Expand Up @@ -3,8 +3,9 @@
"_comment" : "Rivers and oceans have no trees but we set a default density and chance for addons to use.",
"select": { "tag": "#minecraft:(is_river)|(is_ocean)|(is_beach)" },
"apply": {
"species" : "null",
"density": [ 1.0 ],
"chance": 0.02
"chance": 1.0
}
},
{
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