This release features important bug fixes, as well as numerous speed and config enhancements.
New Features
- Added support for other dimensions other than the overworld
- Added blacklist for dimensions in config file
- Added config options for axe damage behavior.
- Added config options for enhanced leaves movement and canopy crashing
- Added config option to scale growth speed based on biome. Replaces ignoreBiomeGrowthRate with a float
- Added config option to make branch climbing optional
- Added the ability to generate in subterranean biomes like the nether
- Added French translation
Enhancements
- Replaced IBiomeDensityProvider and IBiomeSpeciesSelector with unified BiomeDataBase to improve worldGen speed
- Added decor cancel to BiomeDataBase for use in decorate event to improve worldGen speed
- Huge improvements to SimpleVoxmap iterator to improve worldGen speed
- Replaced many BlockPos with MutableBlockPos in many iterators to improve worldGen speed
- Aging during worldgen tracks changing hydro values with a voxelmap to improve worldGen speed
Bug fixes
- Fixed river biome being decorated with trees when it shouldn't be
- Fixed Map color support for Dynamic Leaves blocks
- Fixed cascading chunk lag problem(also improves worldGen speed)
- Fixed log dropper not being able to drop more than 64 logs
- Fixed leaves destruction algorithm so it doesn't take out so many leaves blocks when a small branch is harvested
- Fixed snow on trees during worldgen
- Fixed RoofedForest generation problems
- Fixed erroneous Dark Oak and Acacia branch hydration providers
- Adopted custom ray tracer to deal with cascading chunk lag errors
- Fixed apple harvesting and disable non-functional bonemealing
- Fixed Optifine leaves "flickering" problem
- Add safebounds to ageable to prevent Cascading Chunk Lag
- Explosions and harvesting now drop species sensitive logs
- Deal with dependent Dynamic Tree dependent versions more gracefully