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Merge branch 'feature/cottle_latest' into develop
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Tkael committed Jul 28, 2024
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38 changes: 38 additions & 0 deletions ChangeLog.md
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Full details of the variables available for each noted event, and VoiceAttack integrations, are available in the individual [event pages](https://github.com/EDCD/EDDI/wiki/Events).

## 4.1.0-b1
* Speech Responder
* Fixed a bug that could prevent variables set with `set` from being available in some contexts.
* Scripts
* `Blueprint make report` updated to fix a typo (stray letter).
* `Material discard report` updated to tidy context.
* `Material inventory report` updated to tidy context.
* `Mission check galaxy` updated to make `allmissions()` internal function pure.
* `Mission check system` updated to make `addstation()` internal function pure.
* `Star scanned` updated to fix a typo (missing comma).
* `System materials report` updated to fix an error with the `isSeleniumSpecialCase` helper function.
* VoiceAttack
* Variables set with SetState are now set to as types as possible (e.g. TXT, DEC, INT, SMALL, BOOL) in VoiceAttack.

## 4.1.0-a2
* Speech Responder
* Increased the render cycle limit (<https://cottle.readthedocs.io/en/latest/page/04-configuration.html#render-cycle-limit>) from 10,0000 to 100,000.
* Scripts
* `System materials report` updated to more efficiently identify volcanic bodies.

## 4.1.0-a1
* Events
* `Cargo Transfer` added. (#2621)
* Speech Responder
* Update Cottle to latest available experimental version. Variables which are set in a script are now being stored in an immutable context. While these variables can still be passed to a child script / context, variables in a child script / context cannot be set and passed back to a parent script / context.
* Custom Functions
* A variable set with `SetState` can no longer be retrieved using `state` from the same script / context where it was set.
* `GetState` has been added to allow retrieval of state variables in the same script / context where it was set.
* Scripts
* `Blueprint make report` updated to simplify state retrieval.
* `Blueprint material report` updated to simplify state retrieval.
* `Galnet news` updated to simplify state retrieval.
* `Material discard report` updated to simplify state retrieval.
* `Material inventory report` updated to simplify state retrieval.
* `Material required report` updated to simplify state retrieval.
* `Material location report` updated to simplify state retrieval.
* `Material use report` updated to simplify state retrieval.
* `System materials report` updated to use `factionState` variable name rather than reserved `state` variable name.
* VoiceAttack
* EDDI.vap commands updated to synchronize state variable names with updated scripts.
* Whole number variables set with SetState are now set as INT values rather than DEC values in VoiceAttack.

## 4.0.4
* Core
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