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new work #151

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Dec 5, 2024
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2 changes: 1 addition & 1 deletion Content.Shared/Light/Components/HandheldLightComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ public sealed partial class HandheldLightComponent : Component

[ViewVariables(VVAccess.ReadWrite)]
[DataField("wattage")]
public float Wattage { get; set; } = .8f;
public float Wattage { get; set; } = .2f; // NES14-Changes, жрите меньше энергии

[DataField("turnOnSound")]
public SoundSpecifier TurnOnSound = new SoundPathSpecifier("/Audio/Items/flashlight_on.ogg");
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Catalog/Fills/Crates/fun.yml
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@
- id: PlushieMothRandom # Nyano - random moth plushies
- id: PlushieArachind
- id: PlushiePenguin
- id: ToyMaxwell # Stray Toy
- id: Nes14PlushieAserovich # NES Toy c:
- id: DotsPlushie # Stray Toy
- id: PlushieLao # Stray Kotovasu Plushie
- id: PlushieGGados # Stray Gados Plushie
Expand Down Expand Up @@ -383,7 +383,7 @@
- id: ClothingHeadHatMagician
- id: BeachBall
- id: ClothingShoesSkates
- id: ToyMaxwell #Stray Toy
- id: Nes14PlushieAserovich # NES Toy c:
- id: DotsPlushie # Stray Toy
- id: PlushieLao #Stray Kotovasu Plushie
- id: PlushieGGados # Stray Gados Plushie
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@
- PlushieSharkGrey
- ToyAmongPequeno
- ToyMouse
- ToyMaxwell # Stray Toy
- Nes14PlushieAserovich # NES Toy c:
- DotsPlushie # Stray Toy
- PlushieLao # Stray Kotovasu Plushie
- StrangeToster # Stray endr_animet's toster
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11 changes: 6 additions & 5 deletions Resources/Prototypes/Entities/Objects/Tools/flashlights.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,16 +15,16 @@
behaviours:
- !type:FadeBehaviour
id: radiating
maxDuration: 2.0
startValue: 3.0
endValue: 2.0
maxDuration: 5
startValue: 2.5
endValue: 2
isLooped: true
reverseWhenFinished: true
- !type:PulseBehaviour
id: blinking
interpolate: Nearest
maxDuration: 1.0
minValue: 0.1
minValue: 1.5
maxValue: 2.0
isLooped: true
- type: ToggleableLightVisuals
Expand Down Expand Up @@ -59,10 +59,11 @@
storedRotation: -90
- type: PointLight
enabled: false
mask: /Textures/Effects/LightMasks/cone.png
mask: /Textures/NES/Effects/LightMasks/cone_smoll.png
autoRot: true
radius: 6
netsync: false
color: "#ebe6b7"
- type: Appearance
- type: StaticPrice
price: 40
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Objects/Tools/tools.yml
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,7 @@
map: [ "enum.DamageStateVisualLayers.Base" ]
- type: Item
sprite: NES/Objects/Tools/wrench.rsi #NES14-Changes
storedRotation: -90
storedRotation: -45
- type: RandomSprite
available:
- enum.DamageStateVisualLayers.Base:
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Original file line number Diff line number Diff line change
Expand Up @@ -19,8 +19,8 @@
density: 110
mask:
- FullTileMask
layer:
- HumanoidBlockLayer
# layer:
# - HumanoidBlockLayer
- type: Anchorable
delay: 2
- type: Pullable
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Original file line number Diff line number Diff line change
Expand Up @@ -166,7 +166,7 @@
- PlushieMollis # Stray Mollis Plushie
- PlushieBrun # Stray Brun's Plushie
- StrangeToster # Stray endr_animet's toster
- ToyMaxwell # Stray Toy
- Nes14PlushieAserovich # NES Toy c:
- ToyAmongPequeno
- ToyRubberDuck
- ToyHammer
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Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,6 @@
- HideSpawnMenu
components:
- type: Sprite
sprite: Structures/Machines/autolathe.rsi
sprite: NES/Structures/Machines/autolathe.rsi #NES14-Changes
state: icon
color: "#222222"
8 changes: 4 additions & 4 deletions Resources/Prototypes/Entities/Structures/Machines/lathe.yml
Original file line number Diff line number Diff line change
Expand Up @@ -93,7 +93,7 @@
description: It produces basic items using metal and glass. Has the ability to process blueprints to print new recipes.
components:
- type: Sprite
sprite: Structures/Machines/autolathe.rsi
sprite: NES/Structures/Machines/autolathe.rsi #NES14-Changes
snapCardinals: true
layers:
- state: icon
Expand Down Expand Up @@ -259,7 +259,7 @@
description: A highly-experimental autolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively.
components:
- type: Sprite
sprite: Structures/Machines/autolathe_hypercon.rsi
sprite: NES/Structures/Machines/autolathe_hypercon.rsi #NES14-Changes
- type: Machine
board: AutolatheHyperConvectionMachineCircuitboard

Expand All @@ -270,7 +270,7 @@
description: Converts raw materials into advanced items.
components:
- type: Sprite
sprite: Structures/Machines/protolathe.rsi
sprite: NES/Structures/Machines/protolathe.rsi #NES14-Changes
snapCardinals: true
layers:
- state: icon
Expand Down Expand Up @@ -464,7 +464,7 @@
description: A highly-experimental protolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively.
components:
- type: Sprite
sprite: Structures/Machines/protolathe_hypercon.rsi
sprite: NES/Structures/Machines/protolathe_hypercon.rsi #NES14-Changes
- type: Machine
board: ProtolatheHyperConvectionMachineCircuitboard

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Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
description: When powered and filled with encryption keys it allows radio headset communication.
components:
- type: Sprite
sprite: Structures/Machines/telecomms.rsi
sprite: NES/Structures/Machines/telecomms.rsi #NES14-Changes
snapCardinals: true
layers:
- state: icon
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Research/industrial.yml
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@
id: IndustrialEngineering
name: research-technology-industrial-engineering
icon:
sprite: Structures/Machines/protolathe_hypercon.rsi
sprite: NES/Structures/Machines/protolathe_hypercon.rsi #NES14-Changes
state: building
discipline: Industrial
tier: 1
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Stacks/Materials/materials.yml
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@
- type: stack
id: Diamond
name: diamond
icon: { sprite: /Textures/NES/Objects/Materials/materials.rsi , state: diamond } #NES14-Changes
icon: { sprite: /Textures/Objects/Materials/materials.rsi , state: diamond }
spawn: MaterialDiamond1
maxCount: 30

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27 changes: 2 additions & 25 deletions Resources/Prototypes/_NES/Entities/Objects/Weapons/Melee/sec.yml
Original file line number Diff line number Diff line change
@@ -1,28 +1,3 @@
- type: entity
name: шоковая глефа
parent: EnergySword
id: Nes14EnergyStickDouble
description: Шоковая глефа, предпочитаемая передовыми войсками околосолнечного сектора для ведения ближнего боя.
components:
# - type: EnergySword
# activatedColor: "#569eb8"
- type: ItemToggleMeleeWeapon
activatedDamage:
types:
Slash: 10
Heat: 12
- type: Sprite
sprite: NES/Objects/Weapons/Melee/glefa.rsi
layers:
- state: e_cutlass
- state: e_cutlass_blade
visible: false
map: [ "blade" ]
- type: Item
size: Small
sprite: NES/Objects/Weapons/Melee/glefa.rsi
- type: Wieldable

- type: entity
name: электрошокер
parent: Stunbaton
Expand All @@ -38,6 +13,8 @@
activatedDamage:
types:
Blunt: 1
- type: Item
size: Small
- type: MeleeWeapon
wideAnimationRotation: -135
damage:
Expand Down
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67 changes: 67 additions & 0 deletions Resources/Textures/NES/Structures/Machines/autolathe.rsi/meta.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,67 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by Aserovich",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
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"name": "panel"
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{
"name": "unlit"
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]
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"name": "unlit-building",
"delays": [
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{
"name": "inserting",
"delays": [
[
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]
]
}
]
}
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Original file line number Diff line number Diff line change
@@ -0,0 +1,67 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by Aserovich",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "panel"
},
{
"name": "unlit"
},
{
"name": "building",
"delays": [
[
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
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]
]
},
{
"name": "unlit-building",
"delays": [
[
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15
]
]
},
{
"name": "inserting",
"delays": [
[
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.1
]
]
}
]
}
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