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UpstreamOps #162
UpstreamOps #162
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* babyproof arrivals shuttle * always powered lights * uncuttable cables from terminal PR. --------- Co-authored-by: slarticodefast <[email protected]>
It functions identically to how V1 of orientation worked and it's incredibly annoying.
* Draw muzzle flash below mobs * Better naming --------- Co-authored-by: Winkarst <[email protected]>
This check conflicts with an attempt to FTL from the planet before expedition ends
Co-authored-by: deltanedas <@deltanedas:kde.org>
* begin * bones + pyrotten + goliath hide inhands * Update Resources/Prototypes/Entities/Objects/Materials/materials.yml Co-authored-by: slarticodefast <[email protected]> * Update Resources/Textures/Objects/Materials/materials.rsi/meta.json Co-authored-by: slarticodefast <[email protected]> * Update Resources/Textures/Objects/Materials/materials.rsi/meta.json Co-authored-by: slarticodefast <[email protected]> * Update Resources/Textures/Objects/Materials/materials.rsi/meta.json Co-authored-by: slarticodefast <[email protected]> * pyrottOn --------- Co-authored-by: slarticodefast <[email protected]>
* add headset * Add icons * Meta change * fix * Revert + delete headset from locker
fix door auto close timer
* fix bug, in ghost command lobby * fix * Fix build
removed opsolete netmessage createor
Shark goes rawr more
The light itself should already turn off due to `LitOnPowered` component, but the broken state of a VendingMachine did not. Fixes #33382
* adds more diona names * more stuff * AHHHHHHHHHHHHHHHHHHHHHHH * further additions * removes depression + adds comment * fixes + remove some weird stuff + more stuff * remove haste
* minor cleanup * to
* dropdown shares margin width with children * removed dependency that rider added for some reason * reduced vertical margin from 8 to 2
* proof of concept * full implementation * I commited a crime * t * min players increase
* Make shuttle airlocks not snapcardinals * Update Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml Co-authored-by: slarticodefast <[email protected]> * Update Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml Co-authored-by: slarticodefast <[email protected]> --------- Co-authored-by: Winkarst <[email protected]> Co-authored-by: slarticodefast <[email protected]>
* Add the locker + fill * In DeltaV folder * Generic! * Remove appearance * Fix meta.json
* initial commit * oops * Update flora.yml * Update flora.yml
* initial commit * fixes
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