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мантис фикс #170

Merged
merged 1 commit into from
Dec 22, 2024
Merged

мантис фикс #170

merged 1 commit into from
Dec 22, 2024

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GeneralGaws
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@GeneralGaws GeneralGaws commented Dec 22, 2024

О чем PR

возвращает доступ мантису в сб
расширение списка допустимых предметов в пояс

Почему

Жалоба сокола

Технические детали

Медиа

  • Я добавил скриншот/видео, показывающее изменения в игре или PR не нуждается в показе
  • Я проверил изменения на предмет багов

Summary by CodeRabbit

  • New Features

    • Enhanced item storage and management for clothing belt entities.
    • Expanded access and departmental classification for the Forensic Mantis job role.
  • Bug Fixes

    • Adjusted item display and storage properties for various clothing belt entities.
  • Documentation

    • Updated descriptions and classifications for job roles and clothing belt entities.

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coderabbitai bot commented Dec 22, 2024

Walkthrough

This pull request introduces modifications to clothing belt entities and the Forensic Mantis job role configuration. The changes primarily focus on updating item storage capabilities, reparenting entities, and adjusting job department and access permissions. The Forensic Mantis role is reclassified from Science to Epistemics, with expanded security access, while belt entities receive enhanced component and storage configurations.

Changes

File Change Summary
Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml - Renamed ClothingBeltMantis from "Forensic" to "Psionic"
- Added multiple storage components to ClothingBeltMantis
- Reparented ClothingBeltKatanaSheath to ClothingBeltBase
- Updated ClothingBeltMilitaryWebbingCMO with new parent and medkit slot
- Modified grid sizes and sprite paths
Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml - Changed department from "Science" to "Epistemics"
- Added "Security" to job access list
- Retained psionic job components

Possibly related PRs

  • fixs #153: Modifications to Buckle functionality and SharedJetpackSystem that might relate to item interaction and management

Suggested labels

Changes: YML, size/S

Poem

🐰 A Mantis Belt of Psionic Might
Storing gadgets left and right
From taser to radio's gleam
Our coding rabbit's coding dream
Belts and jobs, now rearranged! 🔧


📜 Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between e00d9a8 and 4d00c53.

📒 Files selected for processing (2)
  • Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml (1 hunks)
  • Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml (1 hunks)
🔇 Additional comments (3)
Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml (1)

20-20: Verify security access implications

Adding Security access to the Mantis role is a significant change that could impact game balance. While this aligns with restoring mantis access as per PR objectives, we should ensure this doesn't create unintended security vulnerabilities.

✅ Verification successful

Based on the gathered information, I can now generate the final response:

Security access addition is appropriate and well-bounded

The addition of Security access to the Mantis role is appropriate and maintains proper security boundaries because:

  1. The Mantis role already has a dedicated custom access level ("Mantis") that provides controlled access to specific areas
  2. The role belongs to the Epistemics department and has Research access, making it a specialized investigative position
  3. The Security access complements existing permissions without creating undue overlap, as the role maintains its distinct access profile (Research + Maintenance + Mantis + Security)
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check for other roles with combined Research and Security access
rg -l "access.*Security.*Research|access.*Research.*Security" Resources/Prototypes/*/Roles/Jobs/

Length of output: 227


Script:

#!/bin/bash
# Let's check the full content of the forensicmantis.yml to understand all its access permissions
cat Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml

# Also check for any other files that might define security or research access patterns
fd . Resources/Prototypes --extension yml --exec grep -l "access.*Security\|access.*Research"

Length of output: 2563


Script:

#!/bin/bash
# Let's check other job roles in Epistemics department to understand access patterns
fd . Resources/Prototypes --type f --extension yml --exec grep -l "department.*Epistemics" | xargs cat

# Also check the epistemics.yml access file mentioned in the comment
cat Resources/Prototypes/DeltaV/Access/epistemics.yml

Length of output: 113255


Script:

#!/bin/bash
# Let's check the epistemics.yml file directly with a more targeted approach
cat Resources/Prototypes/DeltaV/Access/epistemics.yml

# Also check for any files that define access levels for the Mantis role
rg -l "Mantis.*access|access.*Mantis" Resources/Prototypes/

Length of output: 567


Script:

#!/bin/bash
# Let's check the locker and door access configurations for Mantis
cat Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml
cat Resources/Prototypes/DeltaV/Entities/Objects/Devices/Electronics/door_access.yml

# Also check for any other Mantis-related files that might provide context
fd mantis Resources/Prototypes --type f --exec grep -l "access"

Length of output: 4136

Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml (2)

18-34: Review security implications of expanded belt storage

The significant expansion of storage capabilities to include weapons and security equipment (Taser, Sidearm, MagazinePistol, etc.) represents a substantial power increase. While this aligns with the PR objective to expand belt items, we should carefully consider:

  1. Game balance implications of giving a non-security role access to security equipment
  2. Potential for abuse with the combination of psionic abilities and weapons
✅ Verification successful

Let me gather more context about this belt and its role-specific usage.


Let me check the role definition to understand the intended access level for this belt.


Based on the gathered information, I can now provide a final response:

Security equipment access is appropriate for this role

The Forensic/Psionic Mantis role has explicit Security access in their job definition and is a senior role (requiring 4 hours of Epistemics department playtime). The security equipment access is intentional as they:

  • Have Security department access explicitly granted
  • Are a high-responsibility position (supervisor: RD)
  • Have a high antagAdvantage rating (4)
  • Are allowed to be an antagonist role

The expanded belt storage aligns with the role's hybrid security/research nature and their official access levels.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check for other non-security roles with access to similar equipment
rg -A 5 "MagazinePistol|Taser|Sidearm" Resources/Prototypes/*/Entities/Clothing/Belt/

Length of output: 1546


Script:

#!/bin/bash
# Check the full context of this belt definition and any role restrictions
cat Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml

# Search for any access restrictions or role definitions related to this belt
rg -l "ClothingBeltMantis" Resources/Prototypes/*/Access/ Resources/Prototypes/*/Roles/

Length of output: 4674


Script:

#!/bin/bash
# Check the forensic mantis role definition
cat Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml

# Also check if there are any other similar belts in the base game for comparison
rg -A 5 "SecBeltEquip|Sidearm" Resources/Prototypes/Entities/Clothing/Belt/

Length of output: 3850


Line range hint 123-170: Verify grid size changes don't cause item loss

The grid size modifications (from 0,0,2,1 to 0,0,3,2 and 4,0,7,1 to 5,0,8,2) represent a significant change in storage capacity. Please ensure:

  1. Existing items in storage won't be lost during the transition
  2. The new grid layout properly accommodates all intended items
✅ Verification successful

Based on the search results, I can now provide a final response as we have sufficient context about belt storage configurations across the codebase.

Grid size changes are safe and follow established patterns

The grid size modifications (from 0,0,2,1 to 0,0,3,2 and 4,0,7,1 to 5,0,8,2) are safe because:

  1. The game has various belt types with similar or larger grid configurations (e.g., quiver with 0,0,7,3, utility belt with 0,0,9,2)
  2. The change follows a consistent pattern seen in other DeltaV belt modifications where similar grid adjustments were made
  3. The storage system uses a ContainerContainer component which safely handles item storage, preventing item loss during transitions

The increased storage space aligns with the belt's role as a CMO chest rig, and the grid layout maintains the game's established storage patterns.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check for similar grid configurations in other belt types
rg -A 2 "grid:.*\d+,\d+,\d+,\d+" Resources/Prototypes/*/Entities/Clothing/Belt/

Length of output: 194


Script:

#!/bin/bash
# Let's try a different approach to find storage grid configurations
rg -A 5 "type: Storage" Resources/Prototypes/*/Entities/Clothing/Belt/

# Also check for any existing belt configurations with similar patterns
rg -A 10 "ClothingBeltMilitary" Resources/Prototypes/*/Entities/Clothing/Belt/

Length of output: 3635


Script:

#!/bin/bash
# Let's check the base game's belt configurations for comparison
rg -A 5 "grid:" Resources/Prototypes/Entities/Clothing/Belt/

# Also check if there are any existing migration systems or grid-related components
rg -A 3 "StorageComponent|ContainerFillOnInit" Resources/Prototypes/Entities/Clothing/Belt/

Length of output: 5675


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@GeneralGaws GeneralGaws merged commit 530bb25 into master Dec 22, 2024
12 of 14 checks passed
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