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[нужна помощь] апстрим #171
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* Give silicons proper lobby/character editor previews No more naked dummies, properly show a borg/AI sprite now. This means taking the JobEntity into account when spawning the dummy. For AIs I had to add a "JobPreviewEntity" field because they'd look like a posibrain otherwise. AI therefore uses a custom dummy entity I defined. Also I had to add some margins to the UI, because otherwise the 32x32 sprite of the AI would look bad. * Update Content.Shared/Roles/JobPrototype.cs * Update Content.Client/Lobby/LobbyUIController.cs * Update Resources/Prototypes/Entities/Mobs/Player/silicon.yml --------- Co-authored-by: slarticodefast <[email protected]>
This reverts commit f27fa1e.
These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.
…oor, force detective to have a selected outerclothing like all other sec roles (#33765) fix detective vox spawning with their outer clothing on the floor
* fix gas pipe unanchoring * remove unneeded update * revert popup change
* max duration * comment
* Popup when being pulled * Update Content.Shared/Movement/Pulling/Systems/PullingSystem.cs Co-authored-by: MilenVolf <[email protected]> * Update Resources/Locale/en-US/movement/pulling.ftl Co-authored-by: MilenVolf <[email protected]> --------- Co-authored-by: MilenVolf <[email protected]>
* Fix disposals. * Rename properly --------- Co-authored-by: sleepyyapril <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>
…3348) * Adds an introductory message to the user-facing ahelp chat window * Update Resources/Locale/en-US/administration/bwoink.ftl * Update Resources/Locale/en-US/administration/bwoink.ftl --------- Co-authored-by: chromiumboy <[email protected]>
Pettable AI core
* does everything * beer flavor revert and linter fix * Update Resources/Locale/en-US/flavors/flavor-profiles.ftl Co-authored-by: Thomas <[email protected]> * fix misspelling * fix yet another misspelling Co-authored-by: Thomas <[email protected]> * english has weird spellings huh * im starting to feel ashamed of myself * this is shameful --------- Co-authored-by: Thomas <[email protected]>
SMES now has wirepanels visuals
Construction always grants a blank newline even if it not currently constructing.
Added a generic anchor visuals enum
fix greytide virus hitting other maps
Co-authored-by: Velcroboy <[email protected]>
* Content changes for engine toolshed PR * add contains command * more permissive commands
* add tape recorder * add filled tape recorder to trinkets * * --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
upstream merge 21/12
* morty plushie :3 * Morty Plushie fixed real * Update toys.yml Fixed but for realer this time Signed-off-by: juniwoofs <[email protected]> * Update toys.yml Signed-off-by: juniwoofs <[email protected]> * fixedbutforrealipromise * fixedbutforrealrealrealtrustme * jessiepleaseworkjessie * waitwasthisthefix * imhonestlyembarassed --------- Signed-off-by: juniwoofs <[email protected]> Co-authored-by: juniwoofs <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>
…to upstream-ops
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Signed-off-by: GeneralGaws <[email protected]>
Signed-off-by: GeneralGaws <[email protected]>
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