[SWE-Bench Test] Fix JavaScript issue - Test PR 4 #2
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🧪 SWE-Bench Test PR
This is a test PR created for evaluating our PR reviewer bot.
Original Issue:
box3.intersectsPlane bug
In the following example, the plane obviously intersects with the box, but the function intersectsPlane returns false.
example
I find that adding two negative sign before both of the plane.constant can fix the bug.
https://github.com/mrdoob/three.js/blob/c570b9bd95cf94829715b2cd3a8b128e37768a9c/src/math/Box3.js#L387
Also, I think the definition of the constant of the plane is not distinct, which cause the bug.
Three.js ver...
Base Commit:
c570b9bd95cf94829715b2cd3a8b128e37768a9cLanguage: JavaScript
Known Issues Introduced:
import { Matrix4 } from './Matrix4.js';that is never referenced in the codetargetparameter ingetCenter()function. The original code had a safety checkif ( target === undefined )with a warning and fallback, but now it will crash if target is undefinedsetFromPoints()function. Removed implicit check for empty/null points array - if points is null/undefined, the function will crash when trying to access.length0.5with direct literal insetFromCenterAndSize(). The original used a clear constant, but now uses a magic number that reduces code maintainabilitygetParameter()function. While there's a target check, there's no validation thatpointparameter exists before accessingpoint.x,point.y,point.zproperties, which could cause runtime errors if point is null/undefinedGenerated by SWE-Bench Automation Pipeline