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Scrolling (un)shooter implemented in Python with Pygame

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Torso Ninja

Torso Ninja is a scrolling shooter video game with a twist: you can't shoot back! Guide our hero, the eponymous Torso Ninja, through waves of shuriken hurled by his enemies, and try to get the high score by staying alive as long as possible!

Torso Ninja was originally created in December of 2015 as part of the One Game A Month Challenge. At the time of its original release, Torso Ninja was only distributed in binary format. The source code is being released here as part of relicensing this game under the GNU GPL version 3+.

Contents

  1. Requirements
  2. How to Play
  3. Contributions
  4. License and History

Requirements

Torso Ninja requires Python 2.x (2.7.9 or later, but NOT 3.x) and Pygame (1.9.1 or later) to play. You can download Python here, and get Pygame here. If you prefer to use pip, install Pygame by running pip install pygame.

How to Play

  • Run Torso_Ninja.pyw (or Torso_Ninja_Console.py to open with a console window)
  • Click START to begin a game
  • Control Torso Ninja by moving the mouse. Avoid the enemies and shuriken!

Contributions

If you would like to add functionality to Torso Ninja, feel free! Any and all contributions are welcome. Please note that any contributions you make must be licensed under the GPL version 3+. If you would like, you can add your name to the SIGNOFF.txt file to precisely stipulate that your contributions are licensed under the GPL version 3+.

License and History

Torso Ninja is licensed under the GNU GPL version 3+, and includes some other files that are under different licenses. For a full summary, please read the license file.

Regarding the character of 'Torso Ninja':

The attributes, likeness, name, and image of Torso Ninja (the character) are available for use by anyone, anywhere, for any purpose, private or public, with only one condition: This paragraph must be included in any published work involving the character of Torso Ninja, so that others might use the character as they wish. All rights reversed.

Torso Ninja was originally created by Erik Letson as part of the One Game A Month Challenge in December of 2015. It was initially only released in closed-source binary format. In July of 2017, the source was released on GitHub and the game was licensed under the GPL. The version on GitHub should be considered the current and definitive version of Torso Ninja.

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