Changelog since v1.1.0:
- Implemented a whitelist and renamed disabledApps to blacklistedApps (d5889d4)
- Added
externalResChangeCompatibility
, which "automatically switches to manual resolution adjustment within the app when VR resolution is changed from an external source (SteamVR setting, Oyasumi, etc.) as to let the external source control the resolution. Does not automatically switch back to dynamic resolution adjustment". (a977f8d) - Now calculate resolution as a float instead of an int, doing proper rounding where necessary and not losing precision over iterations. (a977f8d)
- Keep the window title the same ("OVR Dynamic Resolution") and add the version right below it instead. (a977f8d)