Releases: FNA-XNA/FAudio
25.04
Fixes:
- Fixed errors introduced with CMake 4.0
- Fixed documentation/assertion preventing using FAUDIO_1024_QUANTUM
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25.03
New Features:
- CMake: The default build configuration now uses SDL3
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25.02
New Features:
- SDL3 support is now considered production ready and will be made the default in 25.03
Fixes:
- FACT: Fix timing accuracy issue where Cues being faded for 0ms were immediately destroyed rather than stopped
- C#: Fix qoa_open_from_memory interop definition
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25.01
New Features:
- The Xbox GDK build now defaults to using SDL3
- The C# wrapper now includes support for the FAPO APIs
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24.12
Various improvements to FAudio CI. 24.12 is functionally identical to 24.11.
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24.11
Fixes:
- Fixed some confusing internal defines that were meant for selecting fast memcpy/memset paths
- Continued work on SDL3 support
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24.10
New Features:
- CMake: Shared and static libraries are now separate, unique build targets
Fixes:
- XNA_Song: Fixed a regression where end-of-stream went undetected for songs that were exactly X integer seconds long
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24.09
More prep work for SDL 3.0. For all other platforms, 24.09 is functionally identical to 24.08.
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24.08
More prep work for SDL 3.0. For all other platforms, 24.08 is functionally identical to 24.07.
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24.07
Fixes:
- C#: Make F3DAUDIO_DISTANCE_CURVE pPoints accessible
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