Starred repositories
An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Amberg, Sami Romdhani and Thomas Vetter
[CVPR'2020] DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data
A multi-sensor capture system for free viewpoint video.
Helix Toolkit is a collection of 3D components for .NET.
A program for making a 3D model of a body using Microsoft Kinect
3Dscanner for Kinect2 with Openframeworks
Augmented reality fitting room. Allows the user to try on 3D models of clothes. Implemented using WPF 3D and Kinect SDK v.1.8.
Remote Control your Robosapien with usb-uirt and Kinect
3D data acquisition and registration using two opposing Kinects.
Drawing Point Cloud that reconstructed with Kinect Fusion using Point Cloud Library
This project solves the problem of mismatching between rgb camera and depth camera of Kinect camera. And we can get higher quality point cloud model than Kinect itself. We solve the problem by fir…
Processing a user's hands to detect fingertips and gestures.
Implementation of the KinectFusion approach in modern C++14 and CUDA
A set of easy-to-use Kinect utilities that will speed-up the development of your projects.
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
A lean C++ library for working with point cloud data
Real-time surfel-based mesh reconstruction from RGB-D video.
ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals
User interface for 3D human body surface reconstruction system. Taking depth stream as input, generate 3D partial meshes for poses.
Skeleton-Based Canonical Forms for Non-Rigid 3D Shape Retrieval