The Freelancer's Hall: Freifechters [PORT]#64
The Freelancer's Hall: Freifechters [PORT]#64atomicplan666 wants to merge 11 commits intoFurnace-Chronicles:mainfrom
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- added missing shit for shit
- remove color thing when right click fencing gambeson - sheathe icons so sword doesn't disappear when sheathed (due to missing the "elongsword" sheathe_icon.
fixes sprites missing sprites and references to WIL
- readds "freifechter" shirt to "roguetown/armor/gambeson/heavy" class
| ..() | ||
| update_icon() | ||
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| // Can't figure out why this shit is spawning invisible |
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Is this something that is still happening?
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Is this something that is still happening?
nope
| if((used_intent.blade_class == BCLASS_PUNCH)) | ||
| accuracy_bonus += 5 | ||
| if(used_intent.blade_class == BCLASS_HALFSWORD) | ||
| chance2hit += 21 //Double that of stab |
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Should all of this be a switch statement? If there can only be one blade_class for used_intent, then yes it should be.
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Should all of this be a switch statement? If there can only be one
blade_classforused_intent, then yes it should be.
nope
| return | ||
| user.remove_status_effect(/datum/status_effect/buff/psydonic_endurance) | ||
| return | ||
| return |
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Can you explain what the armor_filtering component is doing?
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Can you explain what the
armor_filteringcomponent is doing?
nope
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Alright I'll take a deeper look when I have time


About The Pull Request
ports Rotwood-Vale/Ratwood-2.0/pull/755
Testing Evidence
compiles fine
Why It's Good For The Game
adds new fighting styles and cool sounds and sprites