Fix SCsub, fix cpplize_debugger.py and add missing header (<tuple>).#143
Open
Malkverbena wants to merge 1 commit intoGameNetworking:mainfrom
Open
Fix SCsub, fix cpplize_debugger.py and add missing header (<tuple>).#143Malkverbena wants to merge 1 commit intoGameNetworking:mainfrom
Malkverbena wants to merge 1 commit intoGameNetworking:mainfrom
Conversation
| # The create_debugger_header function is called directly from SCsub, | ||
| # so there's no need for a main function handling sys.argv. | ||
|
|
||
| create_debugger_header(source_path) |
Collaborator
There was a problem hiding this comment.
This was added to ensure the function is called when using CMake. It should not create any issue on the Godot side, is it an issue?
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Fix #141