Releases: Gamhub-io/MobileApp
Releases · Gamhub-io/MobileApp
v1.7 - Android backward compatibility
v1.7.7: hotfix/1 (#393)
* fix - discord authentication (#199)
* Flyout menu - reduce number of taps to sign in
* App Shell - Make sure we fetch user data first then bind that data
* Flyout - Fix Logout button
* Arch - fetching data | setup a singleton to handle fetching structure and bind it to App Shell
* Shell - Manage logout within the new mechanism
* cleanup - Pages/views
* Code base - Org | Organise the weak reference messages classes
* News Page -| Setup singleton
* Articlepage cleanup
* About Page -| set as a singleton
* Feeds page -| call as a singleton
* Bookmarks - as for all give the singleton treatment
* App Shell - remove OpenAuth reference
* Android native - BakcPress | remove nullable reference types
* fix: Custom feed not loading after navigating from an article (#202)
* Fix - Feeds VM | make sure to manage `IsBusy` properly inside `UpdateFeeds()`
* cleanup - Feed VM | Forgot to remove the previous setter of `IsBusy`
* IOS properties - change Debug linker behaviour (#204)
* BETA - Fix: crash sometimes experience on Launch (#205)
* MCT - Regester TouchBehavior as a singleton
* App.cs - Remove start DB on resume
* Ressources - font references | fix the SemiBold reference (#206)
* SQLite - update initialisation (#207)
* fix: sqlite lockcrash (#208)
* SQLite - update initialisation
* SqLite - make sure we close the connection after we create the tables
* Add sentry breadcrumbs to db creation process (#209)
* SQLite - update initialisation
* SqLite - make sure we close the connection after we create the tables
* App - CreateWindow | add sentry breadcrumbs
* imp: optimisation of local storage (#211)
* SQLite - update initialisation
* SqLite - make sure we close the connection after we create the tables
* App - CreateWindow | add sentry breadcrumbs
* Local Storage - SQLite | Create a class to genera DB actions
* Local storage - general database | fix typo
* Local storage - general sqlite DB | Implement the service accross the board
* Feed - fix feed search
* MainProg - DI | improve org of db singleton registration
* Local storage - backup | create a service
* fuck me sideways....
* Article Preview - share button | be more specific on the source (#213)
* Fetcher - Sources | Utilise a static reference as Sources, as we only really set it once but need it all the time everywhere (#214)
* Fix: bookmark status (#216)
* Main feed - bookmark | fix the issue of the bookmark status not showing
* Local storage - get bookmark | make sure that bookmarks are marked as IsSaved automatically
* Local storage - main db | remove unecessary listing of artilces
* Bookmark - db | Make sure the status is correctly set
* feeds - view model | remove unused references (#217)
* Fix: feed bookmark issue (#218)
* article - bookmark | make sure to return the rescently added first
* Fetcher - bookmarks | improve performance by caching all the bookmarks (as much as possible
* Bookmark - caching | loas the bookmarks first thing
* Fix: bookmark status not updating on main feed (#219)
* Main feed - bookmark status | change the way we reload the article when receiving the bookmark message
* Article Model - Change bookmark update
* Hotfix: on start exception (#220)
* App | Remove StartDb()
* Change the way we update Sources
* Fetcher.Sources | prevent nullable excepttions
* fix: Fetcher - UpdateBackupSources | improve Error handling (#221)
* App | Remove StartDb()
* Change the way we update Sources
* Fetcher.Sources | prevent nullable excepttions
* Fetcher - UpdateBackupSources | improve Error handling
* cleanup: stuff I forgot (#224)
* xaml stuff
* remove unused style declaration
* Main Feed - Refresh DB | Make the try catch actually useful
* Feat: notification setup (#225)
* Add google services stuff to git ignore
* Include google services files
* deps | setup thomasgalliker's `Plugin.FirebasePushNotifications`
* Update push notification setup
* Apple Manifset - enable remote background thinggy
* CI | use environment variable for package id
* display packagename
* CI/CD - iOS | install GoogleService-Info
* CD - android | add secrets
* d
* CD - android | install google-services.json
* prebuild - iOS | fix service tokens
* Ci/CD - file google services installations
* oops
* d
* Ci - update all
* Notification - android | set the icon
* for now let's just `hardcode` packagename (#226)
* fix: android pre-build - fix environment variables (#228)
* CD - android pre-build | fix environment variables
* update xcode version
* fix: pipelines xcode version (#229)
* pipelines - dev | upgrade xcode
* pipelines - prod | upgrade xcode
* fix: notification setup (#230)
* Ci - Adnroid | Check google services token
* Prebuild - android | set the package name from the worflow
* push notification - ios | fix setup
* deps | Bump Plugin.FirebasePushNotifications to prerelease
* Notiffication setup - Android | improve logging
* fix: change the approach of Google Services credentials (#231)
* CD - android | get google service token
* forgot google_services_json
* cd - android | Generate and import Google Services in their respective steps
* CD - Android | change the way we generate google services
* CD - iOS | generate google services
* CI - main workflow | forgot google services PLIST
* pre-build - android | remove unnecessary stuff
* CI/CD - all | Remove redundant references of google services properties
* CD - iOS | fix typo
* same
* workflow | update prod
* s
* fix - dev pipeline
* dev deploy | remove
* feat: notifications implement channels (#232)
* Notifications - android | add channels
* Notifications - Android | List channels
* deps | downgrade `Plugin.FirebasePushNotifications`
* workflow - android | set `changesNotSentForReview: true`
* feat: notification navigation (#233)
* Android - setup | enable `SingleTask` Launch Mode
* Article - notification | handle navigation to the article
* Notification - OnNotificationOpened | convert `articleId` to string
* fix crash on notification nav
* Article - notification | handle loading indicator better
* Android - notification | improve permission request
* Article - Notification | add option to handle action
* cd-android.yml | unset changesNotSentForReview
* Feat: notifications settings (#235)
* Android - Notification | add `PostNotification` permission to the manifest
* Notification Request | make it makes sense
* Shell | add a totally empty settings page
* Setting page | design
* Settings page - open notification settings
* notif - fix| OnNotificationOpened + OnNotificationAction -> escape null inputs (#238)
* Hotfix: crash notification (#239)
* notif - fix| OnNotificationOpened + OnNotificationAction -> escape null inputs
* Notification - OnNotificationOpened | check `articleId` key exist
* Notification - OnNotificationOpened | documentation
* I'm a bit of an idiot
* feat: deals page (#237)
* Shell - Views | create and bind deals page
* Styles - Add discount color
* Deals page - Display deals
* Article page - deals | change discount colour
* Article page - deals | change size of the discount mark
* SQLite - general DB | store deals
* Deal Page | create a badge
* General Storage | Complete `UpdateDeals`
* Cleanp up | Article comparer
* Deal page - Add loading indicator
* Deal page -| reorder deals
* feat: settings - deals (#242)
* Settings - deal | enable/disable deal page
* Settings - Deals | enable/disable deals on article page
* Settings - vm | create a general method to handle updates
* feat: add notif badges (#243)
* fix: deals loadstuck (#244)
* Deals page - fix | update deal `OnAppearing`
* Deals page | order by expiring deals
* random cleaup
* hotfix: crash on notification opening (#246)
* Article page - view Model | prevetn `System.ArgumentNullException` on deals
* Article page - ViewModel | handle deals process exceptions
* ArticleViewModel - constructor | check `Deals` before treating it
* iOS - Tab badge | fix out of range issue (#248)
* fix: News Feed doesn't reset when pressing its tab (#251)
* AndroidShellRenderer - handler | declare it using genereci overload
* Fix - android main feed reset | merge AndroidShellRenderer with TabbarBadgeRenderer
* feat: dynamic time update (#253)
* Converter - Time Span | reformat and clean up
* Main feed - vm | create a method to refresh the timespan of the articles
* Main Feed - On Resume | enhance the on resume behaviour
* News page - update navigation stuff on resume
* news page - view model |
* Fetcher - ArticleExist | make sure to check for Bookmarks being null (#256)
* fix: ios - UI settings tweaks (#257)
* Settings Page - UI | Change title
* Settings page - UI | tweak notification settings label
* Settings page - view | format code
* settings page - UI | improve the toggles
* Settings page - UI | improve toggle colours
* fix: DealPageSett (#258)
* Settings Page - UI | Change title
* Settings page - UI | tweak notification settings label
* Settings page - view | format code
* settings page - UI | improve the toggles
* Settings page - UI | improve toggle colours
* fix: DealPageSett
* feat: display source image (#261)
* UI - Article Preview | display the logo of the source if available
* UI - Article Page | Add source image or badge as title
closes #249
* fix: ios badge thread issue (#264)
* ios - tab badge | run that on the main thread
* ios - tab badge | UpdateBadge() error handling
* fix: no internet connection handler (#265) Resolves #262
* fetcher - error handler | prevent internet connection related error from being reported
* fcm - offline | notification setup disable if device offline
* Fetcher - HTTP error handler | move the internet connection check at the top
* fix: update deals on article navigation (#266)
* App Shell - vm | make sure to reload the deals when we call `UpdateDeals()`
* App Shell - navigation | update deal on each navigation
* feat: deals - display time remaining until deals expire (#268)
* Converters - | create a time until converter
* Deals - page | display time until it expires
* Deals page | improving time until display
* TimeUntilConverter - correction
* TimeUntilConverter - converters | improve
* Deal page - expiration | dynamically change the colour
* Converters - time until| correct a big mistake
* App -| make sure to refresh the Deals when resuming the app
* converters - TimeUntil | remove minutes when it's not relevant
Resolves #260
* hotfix: time until converter (#269)
* Deal page | ensure the timespan until end is not displayed after 30 days
* Deal page - time until | improve colour indication
* TimeUntilConverter - fix
* feat: notification personalised feed (#271)
* Feed - Notification | set up channel
* Notification - Feed | NE registration
* Notification entity | update
* Notification - feed | include authentication when updating or creating a Notification Entity
* UI - Edit Feed | notification options
* notification - feed | get status
* Edit page - UI | make it look a bit more similar to the settings page
* Edit feed
* App - fetcher | setup feed sub/unsub requests
* App - Fetcher | fix sub/unsub feed
* feed sub payload fix syntax
* Data - Fetcher | Add a method to update the server when creating feed
* feeds | allow auto synchronisation of feeds
* Feed - edit | allow edit of subscription
* Edit - feed | sync edit
* Fetcher - feed create | prevent network related errors
* misc -
* notication - fix | if the update of NE fails add it as a new token
* Update App/Models/Http/Responses/SubStatusRes.cs
[JsonProperty("enabled")]
* Update App/Platforms/Android/Notifications/NotificationChannelGamHub.cs
* Edit feed page | fix UI
* fix - threading | feeds view model
* Main feed | feed creation upload
* feeds| Cover offline mode update
* Feeds - view model | improve multithreading
* Deal - Badge | ensure the badge stays there as long as the deals are not acknowledged (#274)
* Fix: error subscription not found (#275)
* view models - edit feed | fix feed notification check
* ViewModel - edit feed | compare Notification values
* Deals - TimeUntilConverter | fix mishap when timespan is lower than a day (#277)
* code base - debug setup | fix issue where the Discord auth wouldn't work (#279)
* Deals - TimeUntilConverter| consider time zone (#280)
* Data fetcher - Introduce a CheckFeasability() function (#282)
* Deals page - cards | increase size of the discount badge (#284)
* Feeds - delete | iOS fix crashes (#286)
closes #285
* Android - Resources | update the accent colour (#287)
* Imp: change inapp store reviews (#288)
* Article page - | update store reviews criteria
* acticle page - store review | change the threshold
* format
* update deps | Update MAUI controls and `Sentry` (#289)
* Android - Status bar | update the colour (#291)
* Article - page | reduce time limit until asking for review (#292)
* feat: integrate deal reminders (#294)
* notifications - channels | subscribe to `deal_reminder`
* notification - deal reminder | handle navigation
* fetcher - notification | ne setup
* oooops
* Notification - fecther | make sure we get the entity
* Notification - deals | add the ability to schedule a notification for a deal
* Settings - deals | add reminder option
* model - deals | symplify `Navigate`
* fix: MauiContext null issue (#295)
* fix: notification entity setup (#296)
* fix - notification setup| `SetupNotificationEntity` prevent nullable token
* fix - notification setup | handle nullable result SetupNotificationEntity
* App Shell - Notification | Change the way we are initially setting up the NE (#297)
* Fix/ne issue (#298)
* App Shell - Notification | Change the way we are initially setting up the NE
* fix: fetcher - SetDealReminder | setup the Notification Entity if the id is empty
* fnef
* hotfix: I'm so stupid...
* hotfix: handle notification entity rejection
* hotfix: deadlock
* downgrade Microsoft.Maui.Control to "9.0.30" (#300)
* fix: feed page - feed rendering (#302)
* downgrade Microsoft.Maui.Control to "9.0.30"
* Feed page | remove spacing that prevents the feed list from scrolling proper
* pages - Feed | fix empty list bug
* dep - bump | MAUI.Controls
* pages - feed | cleanup
* Page - Feed | rebuild menu tab
* pipeline: try xcode 16.4 🤞🏼
* pipeline: that was dev not pr...
* Imp: remove deal access when offline (#306)
* App Shell - offline mode | hide deal page when device offline
* App Shell - offline | make sure deals reapear on resume
* App Shell - offline | Refresh all the deals when coming back online
* imp: change management of offline/online switch (#307)
* Fetcher - remove the connection test before we try to determine if it's a connection related issue
* News page - resume | reload
* Deal - notification | prevent a crash when opening a reminder in fastboot (#308)
* App Shell - fetching | reduce the amount of requests to get deals (#310)
* Article page - menu | fix design issue (#312)
* fix: change background colour partner badge (#314)
* About page - partners | change bg colour
* Deals page | partner bg
* Chaneg certificate name
* App Shell | make sure to refresh Deals when we open a notification (#316)
* fix: badge not resetting (#317)
* App - notification | Reset Badge
* App Shell - notification | Set the badge count appropriately
* feat: deals - DRM filtering (#318)
* Fetcher -| setup call to get the platforms
* Deal - filter | Create design of the popup
* models - filter | update models for deal filters
* Deal - filters | all set
* Fetcher - Deals | filter from where we do the request
* Deals - viewmodels | make sure to update the Platform selected state
* Deals - filters | set null as a default state
* Deal Filter - design | correct the DRM row (#319)
* Deal page - Browse | Navigate to SystemPreferred browser (#321)
* feat: setup device instance (#324)
* App. - | setup instance
* app | i don't know why I left a new line there
* fix: main feed - unnoticed button issues (#325)
* Main feed - view model | be explicit in the WeakReferenceMessenger send
* News - page | make sure the button is always centered
* Fix: main feed - refresh button animation (#326)
* Main feed - view model | be explicit in the WeakReferenceMessenger send
* News - page | make sure the button is always centered
* make sure the button is always centered
* fix: news page - refresh button animation
* fix: deals - filter result tend to be all over the place (#327)
* feat: deal share button (#329)
* deal page - share | add a share button
* deal page - share | update design around the share button
* Deal page - navigation | add the navigation command on the timstamp card and the label
* [iOS] #330 - news feed | prevent to trigger a refresh view when the scroll position is not all the way at the top (#331)
* patch - UX iOS | fix input issue with the deal input (#333)
* fix a merge confict
* deal - clean up
* Article page - deals | limit the mount of deals to load (#335)
* fetcher - register hook | add instance (#336)
* Imp: deal UX - improve navigation experience (#337)
* Deal - navigate | use Favourite browser
* Deal - push notification | change browser setting to External
* Deal - navigation | setting `TitleMode` Browser setting is useless as we do it externally now
* Deal - PN navigation | revert changes on `OnNotificationAction`
* Deal - navigation | remove title mode
* imp: Shell - | change the colours so it's more obvious when a tab is selected (#338)
* Fetcher - SaveSession | Prevent null related exceptions (#339)
* feat: introduce the template of gems (#340)
* flyout - header | design gem counter
* Gems top up page
* eat shit apple...
* App Store Shenanigans| Hide IAP from UI (#341)
* feat: [iOS] gems management, purchase, listing (#343)
* Gems - paywall | list all products
* Forgot the revenuecat package
* Gems - TopUp Page | Create the UI for the topup page
* gems - ui | only allow topup on iOS
* Gems - TopUp | handle payment processing
* Gems - TopUp | improve paywall design
* Gems - TopUp UI | improve colours
* Gems - fetch | get gems
* Article - hook | update registration
* Deal - hook | Add hooks to deals
* article - rewards | request gem rewards
* Deal - navigation | request reward
* Fetcher - Gems | manage user synchronization
* Billing - | exclude revenuecat for Android during the build
* App Shell - Flyout | Remove the gems from the header
* CI/CD - iOS | include revenuecat key in the workflow
* Deals - | display deal rewards
* Config - | Reorganise environement settings
* Fetcher - | get culture information
* Gems - management | geo block the feature
* converter - multipleToBool | clean up
* d
* App - Shell | utilise shell when calling the current page
* Deal - Rewards | show a popup for it
* App - instance | prevent instance ID from being setup twice
* iOS - prebuild fix| i forgot a ;
* fix: ios instance - resolve persistence (#344)
* Instance id - iOS | sort this out with the vendor id
* gem - rewards | fix
* securestorgate
* Gems - rewards popu preajustments
* Meta - improve debuging experience
* Shell - navigation | improve error handling (#345)
* Shell - naivation | improve error handling
* oops
* fix: gems purchase refresh (#346)
* gems - topup | fix fetching
* Gem - Top Up | add confirmation popup
* model - Gems Plan | symplify currency display
* yea tha's better
* fix: prevent useless calls to set deal reminders (#347)
* fetcher - set deal reminder | prevent calls to set reminder when permissions not enabled
* Fetcher - SetDealReminder | Check settings
* feat: generate an api key (#349)
* Debug - Constant | Fixing the issue with monitoring key
* Fetcher - headers | sign a API key
* ci/CD - constant | include API key
* fix: api key - correct the API signature (#350)
* Csign | correct the API signiture
* Csign - GenerateApiKey Debug | correct label in console
* feat: iOS - implement giveaways (#351)
* Fetcher - Giveaway | get the giveaways
* Giveaway page -| list all the current giveaway
* Fetcher - Giveaway | Request to enter
* Giveaway page | show when a giveaway is entered
* popups | Create a twochoice popup
* implement giveaway entry
* giveaway - UX | improve entering experience
* Giveaway - page | remove user giveaway
* Fetcher - | add GetWonGiveaways()
* Giveaways - wins | list all the wins
* Giveaway - wins | claim key
* Fetcher - giveaway | include dummies mode
* fix: giveaway - solve UX issues (#352)
* Giveaway - refresh on navigation
* Giveaway - page | imprve scrolling experience
* Converters | allow time until converter to expand beyond 30 days
* Giveaway | add balance
* Giveaway | create a dedicated popup for giveaway entries
* Giveaway - Update balance after entering a ga
* fix: giveaway UI (#353)
* Giveaway - wins | recenter the key when shown
* Giveaway - wins | remove the timespan
* giveaway - header looks shit
* fix: solve the gems top up UX (#354)
* Gems - topup | fix the pop up confirmation shinnanigans
* Gem - TopUp | tell users how to earn Gems
* hotfix: fetcher - hook | use cSign for the apikey (#355)
* fix: iOS - issues related to blank instance (#356)
* Fetcher - get headers | make sure to reissue the instance id if null
* Gems - | prevent nasty exceptions when GetGems() returns null
* feat: Android: purchases - Gems (#358)
* purchases - Gems | enable revenuecat for Android
* Android - Gems | enable the balance for the gems
* Android - billing | add `com.android.vending.BILLING` (#360)
* feat: android - giveaways (#359)
* Android - Giveway | Enable Giveaway list
* Android - Giveway | missed a bit
* Giveaway VM | indent
* feat: Shell - add a donate tab (#361)
* Shell - Menu | add a donate option
* Shell - Menu | simplify support tab
* pipeline: config - add_revenue_cat_android_conf (#362)
* config - Android | update prebuild
* App config - pipeline | Update the script to include the revenue cat android key
* CD - android | fix `revenueCatApiKey_Android` casing (#363)
* switch SentryDNS
* Cd(fix): Android - prebuild script revenuecat key (#364)
* CD - android | fix `revenueCatApiKey_Android` casing
* fix- android prebuild | correct the Revenur cat part
* cd - android | switch runner
* cd - iOS | switch runner
* cd- android | switch back
* android - pre-build | missing ;
* fix wrong variable (#365)
* Chore(manifest): fix - android id declaration issue (#367)
* Make sure we exclude `com.google.android.gms.permission.AD_ID`
* dump `Kebechet.Maui.RevenueCat.InAppBilling`
* App - Android OnStart | await when setingup an instance (#369)
* fix: data fetcher - nullability issues (#370)
* Data fetcher - | Standardize empty return values in Fetcher methods
* Data Fetcher | Ensure null safety in Fetcher methods
* Data Fetcher -| Refactor null check with null-conditional operator
* Fix(android): giveaway claims not working (#371)
* giveaway - android | Remove iOS-specific logic for fetching giveaway wins
* Giveaway - android | Remove iOS-specific code from Giveaway model
* Update RevenueCat package to version 5.3.2 (#373)
* Update Sentry.MAUI (#374)
* fix: connection failure of doom (#375)
* Add ResetHandler to Fetcher for HTTP client setup
* upgrade custard to allow customhandler
* use xcode 26
* fix: crash on gems load (#377)
* Shell | make GemEnable checks error proof
* CD change xcode version
* fix: revert XCODE_VERSION to 26.0 in dev-deploy.yml
* fix: update macOS runner version to 14 for iOS publish workflow
* fix: update Xcode setup action to version 1.6.0
* fix: update macOS runner version to 26 for iOS publish workflow
* Update cd-ios.yml
* cahnge mac runner
* Switch mac runner again
* force xcode to 26.0.1
* dev-deploy.yml force xcode 16.0.1
* Update prod-deploy.yml force xcode 16.0.1
* Update prod-deploy.ymlforce xcode 26.0.1
* Rotate Sentry DSN in MauiProgram.cs (#379)
Updated Sentry DSN for production environment.
* fix: app stuck on spashscreen on iOS 26.1 (#381)
* Upgrade Maui Controls deps
* upgrade to maui 10
* CommunityToolkit.Maui.Core -> 10.0.0
* Update .github/workflows/pr-deploy.yml to use .NET 10.0.100 and target net10.0
* Update XCODE_VERSION to 26.1.1 in PR deployment workflow
* Add step to install provisioning profiles in iOS deployment workflow
* Fix provisioning profile installation to handle multiple profiles
* Add keychain unlock and signing identity verification steps in iOS deployment workflow
* Update provisioning profile verification step to list profiles instead of checking signing identities
* Replace listing of provisioning profiles with inspection of a specific profile
* Refactor iOS build step to include codesigning provisioning and improve debug output
* Fix formatting in iOS app compilation step for improved readability
* Update codesign provisioning parameter to use profile paths instead of UUID
* Replace debug dotnet version step with provisioning output debug step
* Refactor provisioning profile handling to improve UUID extraction and streamline installation process
* Comment out provisioning profile installation step for debugging purposes
* Fix provisioning profile installation step to use profile paths instead of outputs
* Comment out provisioning profile installation and UUID extraction steps for debugging
* Refactor dotnet publish command to a single line for improved readability
* Add step to retrieve first provisioning profile for iOS app compilation
* Fix iOS app compilation by specifying the provisioning profile path directly
* Fix iOS app compilation command by adding quotes around the provisioning profile path
* Update iOS app compilation command to use CodesignKey instead of Provisioning Profile
* Refactor iOS app compilation command for improved readability
* We lost our fucking ways
* Enhance iOS code signing process by configuring keychain settings and verifying certificates
* Refine iOS keychain management in CI workflow by enhancing unlocking, search list configuration, and partition settings
* Improve iOS CI workflow by refining keychain unlocking process, enhancing certificate verification, and restructuring the app compilation command for clarity
* whatever that is
* Refactor iOS CI workflow by removing redundant keychain configuration steps and streamlining the app compilation command
* update to net 10 and xcode 26 (#382)
* fix: post maui10 issues (#383)
* upgrade popup iOS
* remove stroke from popup
* Replace Color with BackgroundColor in XAML files
Updated multiple XAML files to replace the `Color="Transparent"`
property with `BackgroundColor="Transparent"` for consistency
and to use the correct property for setting background color.
Also reformatted the `Image` element in `PurchaseGemsPopUp.xaml`
for better alignment without functional changes.
* Update Xcode version in dev-deploy workflow
* Update XCODE_VERSION to 26.2 in prod-deploy.yml
* Update Xcode version in PR deployment workflow
* hotfix: clear post-testing issues (#386)
* RemoveLoadingIndicator - prevent from throwing errors when the popup can't be found
* chore(deps) - update dependancies
* fix crash when region not found
* fix: post maui10 - UI android (#387)
* support for 16 KB Page Size Requirement
* android - enforce statusbar colour
* UI | News Page - apply a workaround for a MAUI 10 bug that prevents the tabbar colours to set proper
* hotfix: fix the crash on Android (#389)
* improve culture filtering
* Handle error better within `SetCultureInfo()`
* fetcher - HandleHttpException | ignore ssl errors
* fetcher - GetMainFeedUpdate | handle update
* misc - fix issue that prevent the articles already loaded to appear
* Fetcher - GetHeaders | improve error handling
* fetcher - format
* fetcher | Optimisation of header use
* fix deal tabbar colour (#390)
* chore(cleanup): love, death & deprecated methods (#391)
* update deprecated transitions
* cleanup unused references
* stuff stuff
* cleanup
* fix: bug putting feed into an endless loop reload (#392)
* FeedViewModel -| flag data as loaded after calling `RefreshFirstFeed`
* Feed - page & vm | overrall cleanup
Atlas 1.6
We are incredibly excited to finally release this new 1.6 release. There was a lot of work put into it to handle the framework transition while offering great stability
General Changes:
- Stability improvements
- Linking deals we found related to articles
Bug fixes:
- some snippets not appearing in articles
- occasional crashes on custom feed
This version is the first version released officially after migrating the codebase from Xamarin to .NET MAUI.
Atlas 1.4
This update should be the last (semi) major update until the migration to .NET MAUI
Changes & implementation
- Massive optimisation on the first load: Now, the first loading times are faster, and every single load time is similar in length
- Discord Authentication: Users can now sign in via Discord (I'll let you figure out how, little easter egg 😉). This is useless for now besides being here for experimental purposes. More features will depend on it soon
- Register trends: the app now registers trends that get accessed via the API
/trendsendpoint
Fixes
- Solves occasional crashes on iOS
- Prevent the app from asking for reviews every single minute (this was a bug that was hard to notice on our and we are sorry for that)
What's Changed
- Add copyright label by @bricefriha in #101
- Update font icons by @bricefriha in #104
- Feature/#35 add rating by @bricefriha in #110
- iOS fix header issue by @bricefriha in #113
- iOS fix header issue by @bricefriha in #114
- Fix/issue#112 Fix on resume crash by @bricefriha in #116
- Develop by @bricefriha in #117
- Adding crash handling in fetcher by @bricefriha in #118
- Discord authentication by @bricefriha in #119
- Enhancement & optimisation of loads by @bricefriha in #120
- Fixes on previous changes by @bricefriha in #121
- Fix crash ios by @bricefriha in #122
- [Feature] hook registration by @bricefriha in #123
- feed - make sure it refreshes from the db by @bricefriha in #125
- Fixes/feed reload by @bricefriha in #126
- Fixes/feed reload by @bricefriha in #127
- Enhancement/#102 chunk load by @bricefriha in #129
- Reajustments #102 chunk load by @bricefriha in #130
- Fixes - post chunk load implementation by @bricefriha in #131
- feeds iOS crash by @bricefriha in #136
- Fetcher | Export feed requests to the fetcher by @bricefriha in #137
- #133 - Change the parameters when asking for app reviews by @bricefriha in #138
Full Changelog: 1.3...1.4
Atlas 1.3
Gamhub 1.3 [atlas] revolve around one big feature: custom feeds.
Allowing the user to create a feed from keywords they use in the search bar
Custom feeds features:
- Saving a search: Now the search bar has a button on the right to allow the user to save it as a feed.
- My Feeds page: This is where all the feeds the user saved belong.
- Edit a feed: Users can edit the keywords or titles of each of their feeds
- Remove feed: Users can also remove a feed from their list
Atlas 1.2
Atlas 1.0.2
Features
- Added label for the bottom tab bar
Issues addressed
- [Android] fixed issue related to light mode: users that had their device in light more had their navbar colour in white. Now it's the same colour as the tab bar.
Atlas 1.0.1
Features
- Added offline mode: now the user can still use the app if his device is offline
- Optimisation
- Fix crashes
Issues addressed
- Crashes when the app was offline
- Some articles thumbnails didn't load


