Releases: Generalisk/Unity-CleanBuild
Releases · Generalisk/Unity-CleanBuild
Release 1.1.2
- Update the error message to count the amount of errors caught
- Fix Debug files process displaying the wrong percentage
- Exclude the D3D12 binaries process from versions where the folder does not generate
Full Changelog: 1.1.1...1.1.2
Release 1.1.1
- Fixed the operation abruptly stopping in the event an exception is thrown
- Added A debug message that displays if an exception or error occurs in the process
- Optimized debug file clean-up process
- Various code optimizations
Full Changelog: 1.1.0...1.1.1
Release 1.1.0
- Add Direct3D12 Binaries to Whitelist (if Graphics API is not supported by project)
- This applies to Standalone Windows devices only
Full Changelog: 1.0.0...1.1.0
Release 1.0.0
This is the initial release!