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Releases: Generalisk/Unity-CleanBuild

Release 1.1.2

04 Nov 22:27

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  • Update the error message to count the amount of errors caught
  • Fix Debug files process displaying the wrong percentage
  • Exclude the D3D12 binaries process from versions where the folder does not generate

Full Changelog: 1.1.1...1.1.2

Release 1.1.1

29 Oct 15:11

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  • Fixed the operation abruptly stopping in the event an exception is thrown
  • Added A debug message that displays if an exception or error occurs in the process
  • Optimized debug file clean-up process
  • Various code optimizations

Full Changelog: 1.1.0...1.1.1

Release 1.1.0

06 Oct 23:39

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  • Add Direct3D12 Binaries to Whitelist (if Graphics API is not supported by project)
    • This applies to Standalone Windows devices only

Full Changelog: 1.0.0...1.1.0

Release 1.0.0

29 Sep 20:02
b6d70d2

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This is the initial release!