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Fix loot history frame
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Fixes #58
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Gethe committed Nov 28, 2022
1 parent 979fdd9 commit edf7f86
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Showing 2 changed files with 4 additions and 2 deletions.
3 changes: 2 additions & 1 deletion Skin/Classic/Interface/FrameXML/LootHistory.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ if private.shouldSkip() then return end

--[[ Core ]]
local Aurora = private.Aurora
local Base = Aurora.Base
local Hook, Skin = Aurora.Hook, Aurora.Skin
local Color = Aurora.Color

Expand All @@ -22,7 +23,7 @@ do --[[ FrameXML\LootHistory.lua ]]
frame.IconBorder:Hide()

frame.WinnerRoll:SetTextColor(.9, .9, .9)
frame.bg = Skin.CropIcon(frame.Icon, frame)
frame.bg = Base.CropIcon(frame.Icon, frame)

Skin.ExpandOrCollapse(frame.ToggleButton)
frame.styled = true
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3 changes: 2 additions & 1 deletion Skin/Retail/Interface/FrameXML/LootHistory.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ if private.shouldSkip() then return end

--[[ Core ]]
local Aurora = private.Aurora
local Base = Aurora.Base
local Hook, Skin = Aurora.Hook, Aurora.Skin
local Color = Aurora.Color

Expand All @@ -22,7 +23,7 @@ do --[[ FrameXML\LootHistory.lua ]]
frame.IconBorder:Hide()

frame.WinnerRoll:SetTextColor(.9, .9, .9)
frame.bg = Skin.CropIcon(frame.Icon, frame)
frame.bg = Base.CropIcon(frame.Icon, frame)

Skin.ExpandOrCollapse(frame.ToggleButton)
frame.styled = true
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