A Fitness-Powered Text-RPG Adventure
Step By Step is a gamified step counter that transforms your real-world movement into energy for interactive storytelling. It's part fitness tracker, part narrative RPG — empowering users to walk, earn energy, and survive through immersive storylines.
The flagship story, Survive, drops players into a zombie apocalypse where every choice costs energy and survival depends on how much you've walked. New stories, genres, and experiences are planned for future releases.
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Apple HealthKit Integration
- Automatically pulls real-time step data
- No manual input needed — just walk!
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Energy System
- Steps convert into energy
- Energy fuels story decisions
- Encourages consistent daily movement
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Dashboard View
- View daily steps, energy, distance, and conversion stats
- One-tap step-to-energy conversion
- Circular progress ring for visualizing step goals
- Dynamic feedback tied to walking progress
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Interactive, Text-Based RPG
- Choose-your-adventure style format
- Each decision costs energy or affects health
- Branching paths, reactive consequences, and replayability
- In-progress 5-day challenge in the Survive storyline
- Story progress tied directly to real-world step count
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Step-Powered Progression
- You can't move forward unless you move in real life
- Energy limitations require walking to continue the story
- Multiple attempts encouraged — death is part of the journey
- Stats View
- Displays today's steps, best day, and 7-day step average
- Longest walking streak shown dynamically
- Animated, scrollable graph of daily step history
- Highlights best step count with a trophy icon
- (Planned) Dotted line showing 7-day average on graph
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Fitness Achievements
- Max steps in a day
- Total cumulative steps
- Total distance walked
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Story Achievements
- Unlock badges for completing story days
- Tracks how far you’ve made it and how many times you've tried
- Shows date earned and milestone history
- Real-time HealthKit syncing
- Step-to-energy conversion
- Player stat management (energy, health, streaks, averages)
- Story + fitness achievement systems with persistent tracking
- Animated stat views and progress cards
- Story progress view with resume/restart/history
- Bar graph with trophy icon for best day
Chapter View![]() |
Decision View![]() |
Story Progress![]() |
Dashboard![]() |
- Finish all 5 in-game days of the Survive storyline
- Add 7-day average line to graph (visual indicator)
- Refine UI/UX for streaks, stats, and conversion feedback
- Complete Settings tab (accessibility, personalization)
- Finalize and save story checkpoints with decision history
- Expand with new interactive stories (sci-fi, fantasy, mystery)
- Visual story map with branching paths and milestones
- iCloud sync for step history and story progress across devices
- Shareable achievements and social walking challenges
Have suggestions or want to collaborate?
📫 Great Visions Code – GitHub Page
Thanks for following the journey! 🚶♂️