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Releases: GregTechCEu/GregTech-Modern

1.20.1-1.6.5 SNAPSHOT 8c2826a

05 Mar 04:42
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Pre-release

The latest build of GTM for Minecraft 1.20.1.
Please report any issues.

What's Changed

v1.6.4-1.20.1

02 Mar 06:19
7a19165
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What's Changed

Additions

  • Add magnet filters
  • Add assembler recipes for fishing rods
  • Add Day/night Recipe Condition
  • Add campfire extinguishing behavior to shovels
  • Add ActiveBlock builder for KJS
  • Add log-stripping recipes in the lathe
  • Enable cover behavior for basic (untiered) solar panels
  • Add hardRedstoneRecipe for target block
  • Add decomp for various Copper Blocks
  • Add ability to ignore tag prefixes when building Material

Fixes

  • Fix LargeBoilerMachine explosion logic
  • Colorize Cable Tooltips
  • Fix harmful effects applying for a tick with QuarkTech Helmet
  • Fix data bank not requiring energy
  • Fix Parallel Hatchs starting with 0 parallels
  • Fix Robot Arm Keep Exact functionality with item pipes
  • Fix ME machine copy-paste tooltip
  • Fix Research Machines not respecting Maintenance Config
  • Change circuits for tungsten carbide and titanium carbide
  • Fix conflict between Gold Drum and Gold Pressure Plate
  • Fix Maintenance GUI text
  • Fix prospector waypoint message showing when no waypoint created
  • Make steam miners break miner pipe when broken
  • Stop showing "Running 1 parallel." in Jade/TOP.
  • Fix ME hatches crash
  • Fix Machine Controller Cover crashing without anything to control
  • Fix machines being valid spawn points
  • Fix temperature for sulfuric light fuel
  • Fix Detector Comparator calculation and add Latching toggle
  • Machine slot texture change
  • Fix radaway dust decomposition resource dupe
  • Fix fusion reactor rendering
  • Fix Charcoal Pile Igniter crash
  • Fix map overlay caches not clearing when they should

Changes

  • Make drums and cells respect acid properties
  • Use Casing config value for Cleanroom Glass/Plascrete
  • Config option to enable/disable ore indicator generation
  • Configurable Electric Singleblock miner speed
  • Change Muffler hatch particles to campfire smoke
  • New Dough texture
  • Update ru_ru
  • Update zh_cn
  • update ja_jp

Full Changelog: v1.6.3-1.20.1...v1.6.4-1.20.1

GregTechCEu v1.6.3 - MC 1.20.1

12 Jan 21:10
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Version 1.6.3 for 1.20.1

Additions

  • Add FTB Chunks Visual Prospecting integration
  • Add durability-based recycling to Rotors and Tools
  • Add Sign and Sheep coloring to Chemical Dyes (We do not condone using RED-40 on your livestock)
  • Add freezing immunity to QuarkTech Chestplate (Brrrr)
  • Add ability for Powered Armor boots to walk on powder snow
  • Add Fluid Containment tooltips to Cells/Vials

Fixes

  • Fix more Cleanroom structure issues (It's ok not to be square)
  • Fix Voiding Cover and Soft Mallet interaction
  • Fix Cleanroom not allowing 4 full doors in structure
  • Fix Sand to Glass Arc Furnace recipe not accounting for other Sand types
  • Fix Large Miner duplication for self-dropping blocks like Ancient Debris
  • Fix various Steam Miner issues
  • Fix Chanced Recipe outputs in Jade/TOP
  • Fix Rotor Holder lighting emissivity
  • Fix Prospecting inconsistencies
  • Fix Rotors not being distinguishable by recipe viewers
  • Fix Empty Bucket showing fluid tooltip
  • Fix Solvent Spray Can not actually removing paint color

Changes

  • Refactor internal methods in the GTCEu class
  • Remove ULV Buses from Steam Multiblocks
  • Allow Maintenance Hatches on the second layer of the Distillation Tower
  • Remove Quartz Slab Cutter recipe due to conflicting recipe
  • Change intermediate products in the ore processing page to act as both input and output for recipe viewers
  • Mark required research data as a catalyst in recipe viewers.
  • Change parallel line in Multiblock GUIs to show the exact number of parallels
  • Change various Steam Bus GUI elements
  • Change RTM coil texture to look more like RTM
  • Change recipe progress loss to be a property of a Machine's definition rather than its class
    • Potentially useful for addon/pack devs - see here
  • Update zh_cn translation
  • Update ru_ru translation

GregTechCEu v1.6.2 - MC 1.20.1

29 Dec 15:53
fa6ac58
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Version 1.6.2 for 1.20.1

Additions

  • Add High Pressure version of the Steam Miner (This is perfect for early game)
  • Add Production Efficiency Modifier for use in addons/packs

Fixes

  • Fix Cleanroom floor check
  • Fix recipes not maintaining their parallel amount properly, leading to bad chanced outputs
  • Fix Pyrolyse Oven and Multi-Smelter not running recipes properly
  • Fix Distillation Tower machines crashing with Dual Hatch in bottom layer
  • Fix Overclocking Logic not using correct tier for OCs
  • Fix Smart Filter not saving mode
  • Fix Pipes being visually connected to covers but not actually connected
  • Fix KJS replacement ingredient order & custom JSON recipes
  • Fix oil spouts not updating the fluid on generation
  • Fix furnace recipe serialization
  • Fix Cleaning Maintenance Hatch not updating its controller properly
  • Fix Stone Variant maceration having conflicting recipes
  • Fix bucket being voided by TankWidget without enough space

Changes

  • Steam and Plasma turbines no longer require mufflers (Check your turbines!)
  • Update ru_ru.json

GregTechCEu v1.6.1 - MC 1.20.1

22 Dec 09:07
54a4fee
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Version 1.6.1 for 1.20.1

You know the drill...

Fixes

  • Fix crashes caused by the PBF/Primitive Pump
  • Fix KubeJS issues on Servers
  • Fix Multiblock Preview Patterns not registering properly in Recipe Viewers
  • Fix Air Scrubber working when Environmental Hazards config is disabled
  • Fix killing/shearing mobs adding empty NBT tags to items
  • Fix Robot Arms not prioritizing existing stacks in slots
  • Fix Programmable Circuit Page not having a title

Additions

  • Add new Continuous Rainbow Tooltips
  • Add new GT:Refreshed Textures
  • Add new Advanced Jetpack item sprite

Changes

  • Remove Deprecated Dual Hatch config

GregTechCEu v1.6.0 - MC 1.20.1

20 Dec 22:03
567b340
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Version 1.6.0-1.20.1

Caution

BREAKING CHANGES for Addon/Pack Devs

  • Remove Create Integration
  • Rework Recipe Modifiers and Overclocking See here
  • Rework how machines are registered via KJS
  • Refactor Machine and Material block/item classes
  • GTItems.INTEGRATED_CIRCUIT is now named GTItems.PROGRAMMABLE_CIRCUIT
    Ask for help regarding these changes on Discord!
    Some documentation regarding the changes

Additions

  • Add Potion Brewing to Brewery Machines (Now the tooltip makes sense!)
  • Add fluid rendering to select Multiblocks (Lava in your pbf anyone?)
  • Add fill-level fluid rendering to Quantum Tanks
  • Add Circuit Configuration page to Recipe Viewers
    • You can now also view the usages of a single configuration of Programmable Circuit
  • Add the ability for Quantum Storages to hold more than INT_MAX items/fluids
  • Add the ability to use certain non-Cleanroom blocks in the floor of a Cleanroom
    • This is dictated by the cleanroom_floors tag and has some default elevator blocks included
  • Add Rotor Holders for High-Tier Content (For the LGT lovers)
  • Add the Machine Memory Card
  • Add the ability to open Covers with an empty hand (Forgot a screwdriver?)
  • Add molten fluid for Ruridit
  • Add custom recipe category support to KubeJS
  • Add support for untagged items in tag filters
  • Add the ability for batteries to charge items in Curio slots
  • Add more error logging to recipe builders
  • Add tooltip coloring to machines without it
  • Add stone slab cutting recipes
  • Add a recipe for Glass Dust from full-size Flint and Quartz sand dusts

Fixes

  • Fix crashes caused by invalid GTOreDefinition references after reload (Reloading custom ore veins works now)
  • Fix GT Fluid Attributes (like acidic) not functioning properly in pipes (Your pipes might corrode now)
  • Fix Data Stick not copying distinctness from ME Input Parts
  • Fix EU/t generation GUI text for Large Generators
  • Fix empty crates and drums not stacking with newly crafted ones
  • Fix item pipes "remembering" disconnected destinations
  • Fix crash due to Distillation Tower allowing 0 hatches
  • Fix pattern encoding for Multiblock previews in EMI (Now you can request Multis from AE2)
  • Fix unclear tooltip for LV & MV Macerator
  • Fix various issues and crashes with going over MAX tier in Machines
  • Fix crash with FTB Teams integration
  • Fix Coke Oven Hatch model gaps
  • Fix ME Output Parts being inefficient
  • Fix Visual Prospecting with Xaero's showing ores in the wrong dimension
  • Fix ME Input Buses being extractable
  • Fix Programmed Circuit crashing when used on output parts
  • Fix Advanced QuarkTech™ Suite's fire immunity not working as expected
  • Fix various Tag Filter issues
  • Fix the Shutter Cover(Oops.)
  • Fix Rotor Holders reporting as obstructed when facing up or down
  • Fix incorrect time display on /medicalcondition query
  • Fix pipe interaction box not expanding on empty-hand interaction

Changes

  • Remove the "Compass" guidebook
  • Remove Overclock Factor config options
  • Rework how Spray Paint works on pipes and cables
  • Allow LCR to use any coil (Got a good use for those old EBF coils now)
  • Make Cleanroom require a centered controller
  • Change stone block recipes to not use the laser engraver
  • Improve RAM performance of Ore Generation
  • Add explicit constructor to transfer covers for addons that want to specify custom rates
  • Update translation files

Merry Christmas and Happy Holidays!

~ The GregTech Modern Team

GregTechCEu v1.5.4 - MC 1.20.1

25 Nov 08:30
93d026a
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Version 1.5.4 for 1.20.1

Added

  • Add ability to orient large miners upside down (Nether ores stand no chance)
  • Add higher tier Fisher Machines, which have an improved fishing pool (Free fish anyone?)
  • Add ladder behavior to Frame Boxes (You can make the jungle gym of your dreams)
  • Add ability to scroll to set the Ghost Circuit config in machines
  • Add prospecting information when breaking surface indicators
  • Add directionality to Fluid Filters
  • Add Machine Pausing description to Mallet tooltip
  • Add Machine Pausing to certain specialized machines
  • Add depletion time to Electric Tool tooltips
  • Add Voltage, Amperage, and Capacity information to Energy Hatch tooltips
  • Add Steam Boiler heat information to Jade

Fixed

  • Fix Item Tag Filter bricking worlds (Sorry)
  • Fix fluids dragged from EMI/JEI causing improper behavior in ghost slots
  • Fix chance logic not adjusting roll chance in small parallel situations (This one is for you, Pansmith)
  • Fix battery timer sometimes showing incorrect time units
  • Fix large numbers sometimes being improperly rounded due to localization
  • Fix battery slots allowing more than one battery at a time
  • Fix NVGs giving infinite night vision
  • Fix Recipe Output crash for TOP
  • Fix environmental hazard tooltips showing when disabled
  • Fix ME Parts not handling items/fluids correctly in certain cases
  • Fix cases where machines would not calculate the correct number of parallel recipes to run
  • Fix Large Boilers causing integer overflow

Changed

  • Change Ore Processing Widget to now show the raw ore instead of ore block
  • Rework Fluid Slot behavior - they will now try to fill/drain to your cursor, if possible
  • Remove Distinct functionality from Output Parts
  • Remove ability to machine magnetized materials into magnetic parts

GregTechCEu v1.5.3 - MC 1.20.1

16 Nov 02:57
48363d0
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Version 1.5.3 for 1.20.1

Fixed

  • Fixed recipe deserialization again so that both SP and MP worlds load (#2376)

GregTechCEu v1.5.2 - MC 1.20.1

15 Nov 09:18
aaea9ab
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Version 1.5.2 for Minecraft 1.20.1

Fixed

  • Fix more critical bugs regarding Dedicated Servers (Sorry!)
  • Fix Conveyor and Pump Covers crashing the game when you interacted with the UI
  • Fix Prospector crashing the game when you clicked to add a waypoint in Fluid Mode
  • Fix Multiblock Machines starting up instantly when reformed even when paused
  • Fix Large Miner tooltip showing double the working area
  • Fix duplicate lens maceration recipes
  • Fix Advanced Item/Fluid detectors not actually having RS Latch behavior

Changed

  • Tweak and add various Recipe Categories to declutter the important pages
  • Move Harder Dye recipes into a config option

GregTechCEu v1.5.1 for Minecraft 1.20.1

14 Nov 04:12
197a03b
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Version 1.5.1 for Minecraft 1.20.1

Fixed

  • Fix critical bug affecting Dedicated Servers
  • Fix Large Miner tooltip not displaying its working range
  • Fix Pump and Conveyor String format issue
  • Fix potential pipe collision bug

Extra patch notes from 1.5.0

  • Fix Long Distance Pipelines having issues with the endpoints
  • Fix covers being buggy when placed using the 3D Machine GUI
  • Fix ME parts crashing if you point an AE bus into them
  • Fix covers not updating if you change the neighboring block
  • Various QoL features have been added
    • Locked output hatches will be prioritized for machine output
    • Fluid Tanks in machine UIs now show GT fluid properties
    • Filled Fluid Cells now show GT fluid properties
    • Creative Tanks and Chests now show an infinity symbol
    • Creative Tanks and Chests can now be set and cleared using your held item (or lack thereof)
    • Creative Tanks now fully fill your held item if it can
    • Quantum Chests now store all valid items in your inventory on double right-click