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5a384c0
Floofjaran (#1233)
Cprn-Sprkl Aug 1, 2025
75686ad
Bringing back some potentially used files
Shajoisafrog Mar 18, 2026
163c693
Update emotes.ftl
Shajoisafrog Mar 18, 2026
312f332
Reverting some potentitally unused files
Shajoisafrog Mar 18, 2026
75175a8
Update tajaran.yml
Shajoisafrog Mar 18, 2026
d3c64b2
Update tajaran.yml
Shajoisafrog Mar 18, 2026
082bd32
Update tajaran.yml
Shajoisafrog Mar 18, 2026
39d3d77
Update tajaran.yml
Shajoisafrog Mar 18, 2026
e2033dc
Update tajaran.yml
Shajoisafrog Mar 18, 2026
f7d3374
More updates
Shajoisafrog Mar 18, 2026
ba7959f
Update fonts.yml
Shajoisafrog Mar 18, 2026
ce32768
Update tajaran.yml
Shajoisafrog Mar 18, 2026
7e028f7
Revert "Update fonts.yml"
Shajoisafrog Mar 18, 2026
28392f1
Update tajaran.yml
Shajoisafrog Mar 18, 2026
e77db75
Update fonts.yml
Shajoisafrog Mar 18, 2026
8783b88
Update genitals.yml
Shajoisafrog Mar 18, 2026
6af022a
Underwear fix
Shajoisafrog Mar 18, 2026
95ccf35
Update tajaran.yml
Shajoisafrog Mar 18, 2026
13c018d
Revert "Update genitals.yml"
Shajoisafrog Mar 18, 2026
ff22098
Revert "Update fonts.yml"
Shajoisafrog Mar 18, 2026
55044a4
Create NotoSansSC-Regular.ttf
Shajoisafrog Mar 18, 2026
4c10453
Update tajaran.yml
Shajoisafrog Mar 19, 2026
6a2b4ee
Update tajaran.yml
Shajoisafrog Mar 19, 2026
ade5278
Update tajaran.yml
Shajoisafrog Mar 19, 2026
7bcc502
Revert "Create NotoSansSC-Regular.ttf"
Shajoisafrog Mar 19, 2026
4a22389
Revert "Update tajaran.yml"
Shajoisafrog Mar 19, 2026
332275b
Speech update
Shajoisafrog Mar 19, 2026
66d70bc
Reapply "Create NotoSansSC-Regular.ttf"
Shajoisafrog Mar 19, 2026
cf192ae
Update fonts.yml
Shajoisafrog Mar 19, 2026
a3a46f4
Update tajaran.yml
Shajoisafrog Mar 19, 2026
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26 changes: 26 additions & 0 deletions Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1631,6 +1631,20 @@ private void OnSkinColorOnValueChanged()
break;
}
// End Frontier
case HumanoidSkinColor.AnimalFur: // Einstein Engines - Tajaran
{
if (!RgbSkinColorContainer.Visible)
{
Skin.Visible = false;
RgbSkinColorContainer.Visible = true;
}

var color = SkinColor.ClosestAnimalFurColor(_rgbSkinColorSelector.Color);

Markings.CurrentSkinColor = color;
Profile = Profile.WithCharacterAppearance(Profile.Appearance.WithSkinColor(color));
break;
}
}

ReloadProfilePreview();
Expand Down Expand Up @@ -1938,6 +1952,18 @@ private void UpdateSkinColor()
break;
}
// End Frontier
case HumanoidSkinColor.AnimalFur: // Einstein Engines - Tajaran
{
if (!RgbSkinColorContainer.Visible)
{
Skin.Visible = false;
RgbSkinColorContainer.Visible = true;
}

_rgbSkinColorSelector.Color = SkinColor.ClosestAnimalFurColor(Profile.Appearance.SkinColor);

break;
}
}

}
Expand Down
6 changes: 5 additions & 1 deletion Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using System.Linq;
using System.Linq;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Humanoid.Prototypes;
using Robust.Shared.Prototypes;
Expand Down Expand Up @@ -160,6 +160,7 @@ public static HumanoidCharacterAppearance DefaultWithSpecies(string species)
HumanoidSkinColor.Hues => speciesPrototype.DefaultSkinTone,
HumanoidSkinColor.TintedHues => Humanoid.SkinColor.TintedHues(speciesPrototype.DefaultSkinTone),
HumanoidSkinColor.VoxFeathers => Humanoid.SkinColor.ClosestVoxColor(speciesPrototype.DefaultSkinTone),
HumanoidSkinColor.AnimalFur => Humanoid.SkinColor.ClosestAnimalFurColor(speciesPrototype.DefaultSkinTone), // Einstein Engines - Tajaran
_ => Humanoid.SkinColor.ValidHumanSkinTone,
};

Expand Down Expand Up @@ -244,6 +245,9 @@ public static HumanoidCharacterAppearance Random(string species, Sex sex)
case HumanoidSkinColor.VoxFeathers:
newSkinColor = Humanoid.SkinColor.ProportionalVoxColor(newSkinColor);
break;
case HumanoidSkinColor.AnimalFur: // Einstein Engines - Tajaran
newSkinColor = Humanoid.SkinColor.ProportionalAnimalFurColor(newSkinColor);
break;
}

var newHeight = random.NextFloat(0.8f, 1.2f); // Random height between 80% and 120% of normal
Expand Down
65 changes: 65 additions & 0 deletions Content.Shared/Humanoid/SkinColor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,14 @@ public static class SkinColor
public const float MinFeathersValue = 36f / 100;
public const float MaxFeathersValue = 55f / 100;

// Einstein Engines - Tajaran
public const float MinAnimalFurHue = 0f / 360; //Floof - widened customization
public const float MaxAnimalFurHue = 360f / 360; //Floof - widened customization
public const float MinAnimalFurSaturation = 0f / 100;
public const float MaxAnimalFurSaturation = 100f / 100;
public const float MinAnimalFurValue = 0f / 100;
public const float MaxAnimalFurValue = 100f / 100;

public static Color ValidHumanSkinTone => Color.FromHsv(new Vector4(0.07f, 0.2f, 1f, 1f));

/// <summary>
Expand Down Expand Up @@ -205,6 +213,60 @@ public static bool VerifyVoxFeathers(Color color)
return true;
}

/// <summary>
/// Converts a Color proportionally to the allowed animal fur color range.
/// Will NOT preserve the specific input color even if it is within the allowed animal fur color range.
/// </summary>
/// <param name="color">Color to convert</param>
/// <returns>Vox feather coloration</returns>
public static Color ProportionalAnimalFurColor(Color color)
{
var newColor = Color.ToHsv(color);

newColor.X = newColor.X * (MaxAnimalFurHue - MinAnimalFurHue) + MinAnimalFurHue;
newColor.Y = newColor.Y * (MaxAnimalFurSaturation - MinAnimalFurSaturation) + MinAnimalFurSaturation;
newColor.Z = newColor.Z * (MaxAnimalFurValue - MinAnimalFurValue) + MinAnimalFurValue;

return Color.FromHsv(newColor);
}

// /// <summary>
// /// Ensures the input Color is within the allowed animal fur color range.
// /// </summary>
// /// <param name="color">Color to convert</param>
// /// <returns>The same Color if it was within the allowed range, or the closest matching Color otherwise</returns>
public static Color ClosestAnimalFurColor(Color color)
{
var hsv = Color.ToHsv(color);

hsv.X = Math.Clamp(hsv.X, MinAnimalFurHue, MaxAnimalFurHue);
hsv.Y = Math.Clamp(hsv.Y, MinAnimalFurSaturation, MaxAnimalFurSaturation);
hsv.Z = Math.Clamp(hsv.Z, MinAnimalFurValue, MaxAnimalFurValue);

return Color.FromHsv(hsv);
}

/// <summary>
/// Verify if this color is a valid animal fur coloration, or not.
/// </summary>
/// <param name="color">The color to verify</param>
/// <returns>True if valid, false otherwise</returns>
public static bool VerifyAnimalFur(Color color)
{
var colorHsv = Color.ToHsv(color);

if (colorHsv.X < MinAnimalFurHue || colorHsv.X > MaxAnimalFurHue)
return false;

if (colorHsv.Y < MinAnimalFurSaturation || colorHsv.Y > MaxAnimalFurSaturation)
return false;

if (colorHsv.Z < MinAnimalFurValue || colorHsv.Z > MaxAnimalFurValue)
return false;

return true;
}

/// <summary>
/// This takes in a color, and returns a color guaranteed to be above MinHuesLightness
/// </summary>
Expand Down Expand Up @@ -236,6 +298,7 @@ public static bool VerifySkinColor(HumanoidSkinColor type, Color color)
HumanoidSkinColor.Hues => VerifyHues(color),
HumanoidSkinColor.VoxFeathers => VerifyVoxFeathers(color),
HumanoidSkinColor.ShelegToned => VerifyShelegSkinTone(color), // Frontier: Sheleg
HumanoidSkinColor.AnimalFur => VerifyAnimalFur(color), // Einsetin Engines - Tajaran
_ => false,
};
}
Expand All @@ -249,6 +312,7 @@ public static Color ValidSkinTone(HumanoidSkinColor type, Color color)
HumanoidSkinColor.Hues => MakeHueValid(color),
HumanoidSkinColor.VoxFeathers => ClosestVoxColor(color),
HumanoidSkinColor.ShelegToned => ValidShelegSkinTone, // Frontier: Sheleg
HumanoidSkinColor.AnimalFur => ClosestAnimalFurColor(color), // Einsetin Engines - Tajaran
_ => color
};
}
Expand Down Expand Up @@ -342,4 +406,5 @@ public enum HumanoidSkinColor : byte
VoxFeathers, // Vox feathers are limited to a specific color range
TintedHues, //This gives a color tint to a humanoid's skin (10% saturation with full hue range).
ShelegToned, // Frontier: Like human toned, but with a different color range for blue
AnimalFur, // Einstein Engines - limits coloration to more or less what earthen animals might have
}
Binary file added Resources/Fonts/Grenze_Gotisch/GrenzeGotisch.ttf
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93 changes: 93 additions & 0 deletions Resources/Fonts/Grenze_Gotisch/OFL.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,93 @@
Copyright 2020 The Grenze Gotisch Project Authors (https://github.com/Omnibus-Type/Grenze-Gotisch)

This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org


-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.

The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).

"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.

"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.

4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.

5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are
not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Binary file added Resources/Fonts/NotoSans/NotoSansSC-Regular.ttf
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93 changes: 93 additions & 0 deletions Resources/Fonts/Rubik_Dirt/OFL.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,93 @@
Copyright 2020 The Rubik Filtered Project Authors (https://https://github.com/NaN-xyz/Rubik-Filtered)

This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org


-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.

The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).

"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.

"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.

4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.

5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are
not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Binary file added Resources/Fonts/Rubik_Dirt/RubikDirt.ttf
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