Increase star density and reshape sea reflection to slanted inverted-trapezoid#7
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Motivation
Description
radial-gradiententries to.sky-panel::beforeto increase star density while keeping original sizes and opacities..sky-panel::afterto maintain depth between star layers..sea-panel::afterwith a longer-top / shorter-bottom slanted inverted-trapezoid layout and reduced the skew from-11degto-9degfor better visual alignment.assets/css/main.cssunder the.sky-paneland.sea-panelsections.Testing
git diff --checkwhich reported no whitespace or diff errors and passed.artifacts/night-scene-updated.pngto visually validate the denser stars and new reflection, and the script succeeded.hugo versionto run a local site build but it failed because Hugo is not installed in the environment.Codex Task