HoyoToon Update
Welcome to the first monthly update! Quite a few QoL improvements and some additions related to Natlan
HoyoToon V4.6.2
Scripts
- Genshin Glass Type materials will now automatically generate and set up for you.
- Genshin VAT Materials will now automatically generate and set up for you.
- Fixed a bug where DataManager would not properly update with changes made remotely. This has been fixed and should work for future hotfixing purposes.
- Material Generation has been reworked to be faster, handle multiple materials simultaneously, and provide better texture assignment handling.
- The system to detect Body Type (
Genshin Impact/Star Rail/Honkai Impact/Wuthering Waves
) has been reworked to use JSON data instead of texture detection, making it more accurate and removing the requirement for specific textures to be present. - The
SetupFBX
feature will now properly update the Avatar Configure screen, including:- Automatically unsetting the Jaw bone
- Setting Eye_L and Eye_R bones correctly
- Automatically adjusting legs to TPose formation to prevent knee/leg merging issues in VR when crouching
- Added the ability to reset tangents back to their original state using
HoyoToon > Mesh > Reset Tangents
. This requires:- Generating tangents at least once with the new version
- The original mesh data will be stored in JSON format outside your Unity assets folder
- When resetting, the original tangents will be automatically reassigned
- Texture Importer has been improved:
- Will now properly detect and update modified textures when reimporting
- Ensures correct sRGB settings are applied where needed
- Handles texture modifications of any type (compression, size, format changes)
- More robust detection of texture changes requiring updates
- Fixed an issue where Honkai Impact 3rd character detection would incorrectly identify characters as Type P1 (Part 1) models.
UI
- The Nightsoul header toggle has been removed. Users must now use the separate toggles for Outline and Markings instead.
- The Optimizer currently ignores Nightsoul features due to shader UI logic issues with feature stripping.
Honkai Impact Part 2
- Added support for stockings in Honkai Impact Part 2 materials.
Genshin Impact
- Support for Fake Point Lights has been added.
- Implemented 3 point lights with identical values
- One point light is driven by JSON data
- The other two point lights mirror the same values
- Support for Glass Materials (Mauvika Glasses, Helmet Visor) has been added.
- Support for VAT Materials has been added.
- Note: VAT Materials are very specifc and tailored to the only current character that uses them (Mauvika).