This is a native WebP encoder written entirely in Go, with no dependencies on libwebp or other external libraries. Designed for performance and efficiency, this encoder generates smaller files than the standard Go PNG encoder and is approximately 50% faster in execution.
Currently, the encoder supports only WebP lossless images (VP8L).
We conducted a quick benchmark to showcase file size reduction and encoding performance. Using an image from Google’s WebP Lossless and Alpha Gallery, we compared the results of our nativewebp encoder with the standard PNG encoder.
For the PNG encoder, we applied the png.BestCompression
setting to achieve the most competitive compression outcomes.
PNG encoder | nativeWebP encoder | reduction | ||
---|---|---|---|---|
file size | 120 kb | 96 kb | 20% smaller | |
encoding time | 42945049 ns/op | 27716447 ns/op | 35% faster | |
file size | 46 kb | 36 kb | 22% smaller | |
encoding time | 98509399 ns/op | 31461759 ns/op | 68% faster | |
file size | 236 kb | 194 kb | 18% smaller | |
encoding time | 178205535 ns/op | 102454192 ns/op | 43% faster | |
file size | 53 kb | 41 kb | 23% smaller | |
encoding time | 29088555 ns/op | 14959849 ns/op | 49% faster | |
file size | 139 kb | 123 kb | 12% smaller | |
encoding time | 63423995 ns/op | 21717392 ns/op | 66% faster |
image source: https://developers.google.com/speed/webp/gallery2
To install the nativewebp package, use the following command:
go get github.com/HugoSmits86/nativewebp
Here’s a simple example of how to encode an image:
file, err := os.Create(name)
if err != nil {
log.Fatalf("Error creating file %s: %v", name, err)
}
defer file.Close()
err = nativewebp.Encode(file, img, nil)
if err != nil {
log.Fatalf("Error encoding image to WebP: %v", err)
}