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This repository has been archived by the owner on Jun 8, 2022. It is now read-only.
Michael Weatherby edited this page Aug 25, 2020
·
2 revisions
Damages an entity by a specific amount. Works on players!
# How much damage to add, to 1 decimal place (200 is 10 hearts).
scoreboard players set $entity.in_0 du_data <damage>
# Set to 1 to ignore armor.
scoreboard players set $entity.in_1 du_data <ignore armor>
function du:entity/damage_entity