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Releases: IamLation/lation_247robbery

1.5.0

18 Dec 15:41
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Add native Ox Framework support
Add automatic Gabz & FM SHOP map detection
Add ability to reward multiple items at registers & safes
Add locales support (looking for contributors)
Add core_inventory support
Refactor config into dedicated files (client/server/shared)
Improved rcore_dispatch support
Improved origen_police & emergencydispatch support
Improved README

Changed files:
Everything

1.4.3

25 Sep 14:33
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Added ability to reward cash, money or bank
Fixed being unable to retry lockpicking after fail
Fixed cooldown not resetting on failed robbery
Small reformat of functions

bridge/client.lua
bridge/server.lua
client/main.lua
server/main.lua
config.lua (only added comments)
fxmanifest.lua

1.4.2

20 Sep 23:30
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Fix typo(s)
Add global cooldown option (enabled by default)

bridge/client.lua
server/functions.lua
server/main.lua
config.lua
fxmanifest.lua

1.4.1

08 Sep 13:29
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Add mythic notify support (via PR)
Fix pin not displaying correctly
Improve handling of safePIN
Remove unnecessary booleans from strings file
Bump version

client/functions.lua
client/main.lua
config.lua
strings.lua
fxmanifest.lua

1.4.0

06 Sep 19:50
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Refactored bridge layer
Partial config.lua refactor
Completely rewrote backend (mostly server-side)
Reduced & removed unnecessary client code
Vastly improved general event security
Performed general optimizations where applicable
Updated cooldowns to be per-player, no longer global
Fixed any known exploit(s)
Added native QBX support
Added support for FiveManage & Fivemerr logging
Added support for 6 more dispatch systems
Added support for QBCore progress bar

Changed Files:
Everything

1.3.0

03 Apr 01:03
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Refactored much of the codebase
Performed general optimizations
Added default notification support for ox_lib, ESX, QBCore, okok & sd-notify
Added option to increase reward payout based on number of police in city
Added ability to easily create as many questions you want if using questionnaire
Added ability to change reward item to whatever you want (cash, items, etc)
Added Minigame() function to easily change skillcheck minigame
Added server-sided logs file to secure logging events

1.2.0

12 Dec 19:01
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Refactored entire code base
New & improved animations
Added Discord logs
Easy new toggle for ox progress UI
All animation settings added to config
Added Metadata toggle for QB users
Added VersionCheck toggle for update prints
Moved all strings to strings.lua

lation_247robbery v1.1.6

07 Sep 13:20
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Add default dispatch for: 'cd_dispatch', 'linden_outlawalert', 'ps-dispatch', 'qs-dispatch'
Renamed client & server files

lation_247robbery v1.1.5

25 Jul 16:27
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  • Added new bridge for easier multi-framework support
  • Updated all coordinates to resolve edge case issues
  • Changed when targets are being registered on client
  • General code refactoring & formatting

Full Changelog: v1.1.4...v1.1.5

lation_247robbery v1.1.4

13 Jul 17:53
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Fixed a bug when rewarding markedbills in QBCore